User manual

TD110500-0MC
34
Graphic Components
The button displays the Component Templates dialog of two sections: a folder / file tree on the left
and a label / preview section on the right. The three component categories are:
Display Only
Display and Control
Miscellaneous Components
Display Only Components
These components display the state or value of points but do not allow changing the value.
LED
This round LED (light emitting diode) has the following properties:
Colour This sets the ON colour. The OFF colour is automatically a darker shade of the ON colour.
Flash when On Select this to make the LED flash when the point value is ON (non-zero).
LED Display
These 7-segment digits display point values (blanks if no data present). The properties are:
Colour This sets the colour of the digits in the display.
Background Colour This sets the background colour behind the digits.
Number of Digits This includes all digits and the decimal point itself (e.g., 74.25 = 5 digits).
Show Units Selecting this option displays engineering units to the right of the value.
Animation
BASview animations are GIF files that show the first image when not running. A GIF animation can be
created with most graphic editors. Click the Select button to upload / choose a GIF animation.
Off Animation (Optional) A GIF to run when the "Animate When..." condition is false. No other
control of this animation is possible. Click the Select button to upload and / or choose a GIF animation.
Animate when When the animation runs is determined by one of these options:
Always Always run, regardless of the point value (even if no point is attached).
Point is ON (non-zero) Run when the point is ON (any non-zero value).
Point is OFF (equals zero) Run when the point is OFF (value at zero).
Point value is less than minimum Run when the point value is less than the minimum.
Point value is greater than maximum Run when the point value is greater than maximum.
Point value is in min/max range Run when the point value equals or is between either limit.
Point value is out of min/max range Run when the point value is outside the limit range.
<Convert value to a single frame relative to min/max> (Commonly used to show damper or valve
positions.) Instead of running, just one frame displays as determined by point value in the
min/max range. For example, if you assign a 10frame animation a min/max range of 0100, then
a point value of 09 displays frame #0 (the first frame), a value of 1019 displays frame #1, etc.