User manual

The Joypad Shield thus fits exactly onto the lower connector strips, as seen in the
picture. This constellation offers you optimum handling conditions and you can
also pick up the Arduino together with the shield and operate it while holding it in
your hand.
1.4 | The Documentation
This quick start guide gives you introductory information and simple examples for
a successful entry into game programming. The main portion of information can be
found in the game programming handbook, which is available online. You can
download the full PDF from: http://www.buch.cd. The associated code is
10223-0
.
Besides the handbook, you will also find there the library required and the exam-
ples used.
1.5 | The Community
Additional information as an extension to the project are found also on this web-
site:
http://tiny.systems/spielekonsole
Here you get access to future updates for the library or programs, and also to
some other projects and information in regards to the two authors. Also important
on-line tools are offered here, which you will need when you work on your own and
also for the example projects.
1.6 | The Integrated Development Environment (IDE)
In any event, you will need an integrated development environment (abbreviated:
IDE) that is easy to use and of course some tools to develop something in the first
place. The IDE used here is the well-known and often used Arduino IDE. The
latest version for your operating system is available on the webpage:
www.Arduino.cc/Downloads
We are working with version 1.6.7 with regards to our projects; however, the in-
structions contained in this book should also work with newer versions. After you