User manual

.home()
only positions the cursor in the upper left corner. No
characters are deleted.
001 lcd.home()
.setCursor()
sets the cursor to the specified position. As so often
in informatics, this count starts at zero. The upper left
position, i.e. the first character in row 1, is as follows:
001 lcd.setCursor(0, 0)
The first parameter is the character position, the second
parameter is the row.
6.6 | .write()
.write()
writes a single character onto the LCD. This can be used
to output special characters from the character table as well,
or to indicate the ASCII-code for the character.
Arduino™-Syntax
001 lcd.write(64)
The character @ has the decimal digit 64 in ASCII code.
Individual ASCII-characters are marked with an apostrophe. We
can also write as follows:
Arduino™-Syntax
001 lcd.write('@')
6.7 | .print()
With
.print()
, we can output entire character sequences, called
Strings. It is also possible to output variables this way. For