User Guide

A4 Programmer’s Manual © Conitec 2000 5
fixed min[3],max[3]; // bounding box
fixed trigger_range;
fixed push; // collision behaviour
fixed shadow_range; // range within a shadow is projected onto to the floor
fixed floor_range; // range within the entity reflects light from the floor
long client_id; // client who has created this entity (when in multiplayer mode)
fixed skill[48]; // entity skills
} A4_ENTITY;
(to be continued)