Manual
59
Algorithm Comparison Chart for ACCESS NX
Required
Bitrate
Coding
Delay
Audio
Bandwidth
AAC: Provides near transparent audio at relavely high data rates. Best used on non-constrained
data networks - for situaon where latency is not important.
64 kb/s 69 ms 20 kHz D1 Mono
96 kb/s 69 ms 20 kHz D2 Stereo
128 kb/s 69 ms 20 kHz D3 Dual Mono allows independent programming to be sent on both L&R channels
128 kb/s 69 ms 20 kHz D4 Stereo 128Kb
256 kb/s 69 ms 20 kHz D5 Dual Mono 256Kb allows independent programming to be sent on both L&R channels
56 kb/s 69 ms 20 kHz D6 Mono 56Kb
96 kb/s 69 ms 20 kHz D7 Mono 96Kb
160 kb/s 69 ms 20 kHz D8 Stereo 160Kb
HE-AAC: Provides near transparent audio at low data rates - for situaons where latency is not
important.
48 kb/s 146 ms 20 kHz E1 Mono
64 kb/s 146 ms 20 kHz E2 Stereo
96 kb/s 146 ms 20 kHz E3 Dual Mono allows independent programming to be sent on both L&R channels
Linear PCM: Delivers transparent audio with no compression and very low delay - for use on high
throughput networks.
768 kb/s 19 ms 20 kHz F1 Mono
1536 kb/s 19 ms 20 kHz F2 Dual Mono
512 kb/s 19 ms 15 kHz F3 Mono
1024 kb/s 19 ms 15 kHz F4 Dual Mono
HE-AAC V2: Provides medium quality HE-AAC implementaon using Spectral Band Replicaon.
18 kb/s 212 ms 12 kHz G1 Mono 18Kb
24 kb/s 269 ms 12 kHz G2 Stereo 24Kb adds Parametric Stereo to SBR for higher quality audio at low data rate
32 kb/s 184 ms 20 kHz G4 Stereo 32Kb adds Parametric Stereo to SBR for higher quality audio at low data rate
48 kb/s 184 ms 20 kHz G3 Stereo 48Kb adds Parametric Stereo to SBR for higher quality audio at low data rate
56 kb/s 184 ms 20 kHz G5 Stereo 56Kb adds Parametric Stereo to SBR for higher quality audio at low data rate
AAC-LD: Requires higher data rates but provides near transparent voice or music with low delay.
96 kb/s 30 ms 20 kHz I1 Mono
128 kb/s 30 ms 20 kHz I2 Stereo
192 kb/s 30 ms 20 kHz I3 Dual Mono allows independent programming to be sent on both L&R channels
256 kb/s 30 ms 20 kHz I4 Stereo 256Kb
128 kb/s 30 ms 20 kHz I6 Mono 128Kb
64 kb/s 30 ms 20 kHz I7 Mono 64Kb
AAC-ELD: combines the aspects of HE-AAC and AAC-LD to provide low delay, good audio quality and
low bitrate. The best choice for low delay applicaons on the Internet.
48 kb/s 47 ms 20 kHz J1 Mono
64 kb/s 46 ms 20 kHz J2 Stereo
96 kb/s 47 ms 20 kHz J3 Dual Mono allows independent programming to be sent on both L&R channels
24 kb/s 47 ms 20 kHz J4 Mono 24Kb
FLAC: Free Lossless Audio Compression provides transparent audio while conserving bandwidth.
FLAC bitrate is variable and based on audio input.
~537 kb/s 26 ms 20 kHz K1 Mono
~1075 kb/s 26 ms 20 kHz K2 Dual Mono
~358 kb/s 26 ms 15 kHz K3 Mono
~717 kb/s 26 ms 15 kHz K4 Dual Mono
Opus: A newer oering that combines low delay and low network ulizaon. Opus is included
primarily for compability with sophone apps and Internet connecons using WebRTC. (Special
CBR modes are oered for compability with Tieline products - avoid these in other applicaons).
48Kb/s 41 ms 20 kHz N4.1 Mono 48kbps
56Kb/s 41 ms 20 kHz N4.2 Mono 56kbps
64Kb/s 41 ms 20 kHz N4.3 Mono 64kbps
64Kb/s 41 ms 20 kHz N5.1 Stereo 64kbps
96Kb/s 41 ms 20 kHz N5.2 Stereo 96kbps
128Kb/s 41 ms 20 kHz N5.3 Stereo 128kbps
48Kb/s 41 ms 20 kHz N6.1 CBR Mono 48kbps
64Kb/s 41 ms 20 kHz N6.3 CBR Mono 64kbps
64Kb/s 41 ms 20 kHz N7.1 CBR Stereo 64kbps
96Kb/s 41 ms 20 kHz N7.2 CBR Stereo 96kbps
128Kb/s 41 ms 20 kHz N7.3 CBR Stereo 128kbps
VoIP: G.722 coding algorithm for compability with SIP-style VoIP phones.
64 kb/s 35 ms 7 kHz X3 G.722
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