User`s guide

Using the Call Function
Spark
7-15
Storing to the currently active memory
Example: Memory 1 is active on A. You want to modify memory 1 by adding all the other
active asignments and reducing the intensity levels by 20%.
Keypresses Results/Comments
1. Set G.M. level to 80%.
2. Press [CALL]
Enables the call function.
3. Press []
The G.M. is forced to 100%; the G.M. display is
displayed in red and flashes.
4. Enter the 1 on the keypad.
5. Press [STORE]
The message
Memory 1 on Board
is dsplayed.
6. Press [STORE]
The message
Memory 1 Stored
is displayed.
The G.M continues flashing.
Note
When you are storing to the active memory and the fader handle is not at its full limit, the
G.M. remains at forced 100% and the editor is not cleared. To avoid a jump in the light
return the fader its Full end stop, return the G.M. to 100%, and clear the editor.