Operator`s manual

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You must be very careful using this facility since outputs 4…are really outputs 5… (since they are
actually mapped to output address 5…). In addition, the last output is now ignored since its
number is now one larger.
out {@6k12k} [*] changes a normal output to a double width output or a double width
output to a normal output. Double width outputs are shown on the Patch display State
screen as a grey bar.
[1] {@6k12k} [*] All Modes
Toggles output 1 between normal and double width.
Assigning Output Profiles
Any output can have a profile assigned to it. Profiles let you change the fade characteristics of the
output. You cannot assign a profile to a non-dim output.
Since profiles set here are assigned to outputs rather than channels, you can use them to
compensate for dimmers with different output curves, fixtures with different specifications for
colour frame start and stop location, gel strings that have stretched, and other output related
differences.
out [PROFILE] # [*] assigns the profile # to the selected outputs. All other output
information is left as is. The profile number appears in red next to the scaling or
maximum frame value.
[1] [PROFILE] [5] [*] All Modes
Assigns profile 5 to output 1.
out [@] # [*] out [PROFILE] # [*] assigns outputs to a channel and then assigns a profile
to the outputs. You cannot patch an output and assign a profile in a single command. You
can assign one profile to many outputs in a single command. The profile number appears
in magenta next to the scaling or maximum frame value.
[2] [1] [THRU] [2] [5] [@] [3] [*] [2] [1] [THRU] [2] [5] [PROFILE] [5] [*] All Modes
Patches outputs 21 through 25 to channel 3 and then assigns profile 5 to the outputs.
Patching Channel Attributes
The output can be patched to a channel attribute. If the attribute does not exist, it is first created.
The maximum frame for the attribute is also set. If the maximum frame is not specified, the
default from the Default Frame field in the Show Setup Screen is used.
The maximum frame number cannot be changed if more than one output is patched to the same
channel attribute. All except one output must be unpatched before changing the maximum frame
number.
Note: Frame numbers start at 0 (zero). This means that a scroller with 16 frames has frames
numbered from 0 to 15, and should have a maximum frame number of 15.
A channel can have both attribute and intensity non-dim parts. This is done by setting two
separate outputs to the same channel; one as an intensity (.1) non-dim and another as an
attribute (.2) non-dim.