Operator`s manual

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Renumbering Channels
After you have deleted channels you may wish to renumber all of the channels so that you don’t
have any gaps in channel numbers.
1. If you are not already in the LCD Channel menu, press {CHAN} to show the menu.
2. Select the channel to renumber and press {RENUM CHAN}.
3. Enter the new channel number.
4. Press [*] to renumber the channels or [CLR] or [UNDO] to cancel the operation.
5. Repeat as necessary.
Default Patching
You can set any output, list of outputs, or all outputs back to the default patch with default scaling.
out {DEFLT} sets the default patch. {DEFLT} is a soft key on the LCD Patch menu.
[1] [THRU] [3] {DEFLT} All Modes
Sets output 1, 2, and 3 to the default patch. If any of these default channels have been
deleted they will be re-created. If there are no free channels, the command will fail.
{DEFLT} {DEFLT} All Modes
Defaults the whole patch. This re-creates all the default channels and deletes all other
channels. This may take considerable time if many channels need to be deleted.
Clearing Default Patching
You may wish to start patching with no outputs assigned to channels, instead of tyhe default 1:1
patch. You can clear individual patches, groups of patches, individual universes or the complete
patch, as follows:
[1] [THRU] [1] [0] [@ [*] (All Modes)
Clears default patch on channels 1 to 10
[1] [THRU] [5] [1] [2] [@] [*] (All modes)
Clears default patch on first universe
[1] [THRU] [2] [0] [4] [8] [@] [*] (All Modes)
Clears defaults on entire patch
Patching Channel Intensities
Outputs can be patched to a channel intensity. If the channel’s intensity does not exist, it is first
created. The scaling for the intensity is also set. If you do not specify scaling, the default (from the
Default Scale % field in the Show Setup Screen) is used.
An intensity channel is identified by the channel number by itself or followed by 1.