User`s manual
Common Features and
How
They Work
Using an Input Device
To move around GEOS, you need to use an input device, which is a special
device you hook up
to
your computer. As you discovered when you first
opened the GEOS program, the input device enables you to move the
pointer around the screen and select certain items. A pointer is a small
arrow that indicates your location on the screen.
GEOS supports four input devices: the joystick, mouse, Koala Pad, and
Inkwell light pen. If you
are
using a joystick, GEOS will automatically
select it as the default input device when you boot up. If you are using a
mouse, Koala Pad, or Inkwell light pen, you easily can activate it
as
the
default input device by using the command menu. (The procedure for doing
so is explained under "Installing
an
Input Device" on page
23.)
If you
are
unfamiliar with using an input device, it is easy to learn how.
Once you have connected the input device to your Commodore and in-
stalled it to GEOS, you can begin to learn right away. As you move the
mouse, joystick handle, Koala Pad, and Inkwell light pen in a direction, note
that the pointer on the screen moves in the same direction as you move the
input device.
Clicking and Menus
Now that you know how to move the pointer around the screen, you will
need to know how to use the input device in other ways to work with
GEOS. At the top left corner of the screen is a row of commands called a
command menu. Move the pointer so that it is positioned over the disk
command menu item.
I
qeos
i
file
j
view
i
diski special
I
Now press the input device button. This is
called clicking. See what you get?
open
C=O
............................
close
C=
C
............................
Dialog
Boxes
rename
.......................
If you wish to select one of the menu
options, move the pointer to the menu option
............................
validate
............................
you need and click again. Suppose you wish
format
8
Learning
GEOS