User`s guide

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Emulation Manual
Program a Cuelist
A lightshow in Emulation consists of Cuelists. A Cuelist is a sequence of one or more lighting scenes which are called Cues. To
create a Cuelist, follow the next steps.
Make sure youre in the main GRID view. To close any open menu, click the highlighted menu-button again.
5 Program a Cuelist
Select xtures by clicking them in the GRID view, or use
the SELECTION buttons at the bottom left of your screen.
Change attributes for the selected xtures in
the Programmer view, for example change the
Colour on the Colour page.
Change the attributes in
the Programmer for the
second Cue
Click RECORD and click the same
GO button as you used for the
previous cue. Emulation now
creates a second Cue in the same
Cuelist.
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Click RECORD and click the GO button for the playback where you want
to create your new Cuelist. Emulation creates a Cuelist with one Cue,
assigned to the chosen playback.
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Remove attributes from the Programmer
To remove an attribute from the Programmer-memory to make sure it will not be recorded in a Cue, press the
DELETE button and click the Attribute or Attribute-page in the Programmer to knock it out.
Remove xtures from the Programmer
To remove a complete xture from the Programmer-memory, select the xture(s) and click the CLEAR button in the
Programmer once.
Now clear the Programmers
memory by pressing the CLEAR
button in the Programmer for
>1 second.
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