User manual

The left and right output of the synthesizer channels (16 at maximum) are fed into the dedicated synthe-
sizer effects section. Later on in this manual the effects are explained in the Synth FX section. After the
synth FX section you see two controls.
Synth audio post effects panning control
This control determines how much of the stereo signal from the synthesizer channels goes left and right.
You can see it as a main panning control for all synthesizer channels.
Synth audio post effects level control
This control gives control over the combined level of all 16 synthesizer channels coming out of the syn-
thesizer effects section. You an see it as a main output level control for the synthesizer audio paths.
Please be aware that you can control panning and level for each individual synthesizer channel in the
Synth Channels B screen!
Synth audio path switches
Here you see a block with two rows of 16 checkboxes. These boxes control if the audio coming out of the
synth effects section will go to the digital S/PDIF and auxiliary outputs or go to the Master and head-
phones outputs. The 16 boxes corresponds to the 16 MIDI channels of the synth. This way you can for in-
stance direct a drum section of GM channel 10 to the aux outputs while the rest of the channels go to the
main outputs.
The last control in this screen is the level control for the headphones output.
It’s your own brain that can come up with good use of these possibilities. It is for instance possible to
route one or more of the 16 synth channels to the auxiliary outputs so you can put this signal through a
dedicated outboard effect. For instance having a dedicated outboard delay on one or more tracks. Or a
compressor on the drumtrack (when you use a GM sound bank).
You can even use it as a send/return by routing something to the auxiliary outputs, put it through an ef-
fect and send that signal back into the NeoSynth using the line in inputs, make use of it’s dedicated effects
block and bleed it into the master out mix!
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