Specifications
Intelligent Building Series C-Touch Programming Reference
4.0 Definitions
The following definitions are useful in discussing the C-Touch unit:
Term Definition
Load A load is an electrical device connected to mains voltage via a C-Bus
output unit. Most loads are lights, but may be any device such as
sprinklers, AC Power points, heaters, projection screen motors etc.
Scene A scene is defined as the combination of loads distributed in various
control zones with different levels. The scene can be set up with the
configuration software and assigned to soft keys on the C-Touch unit.
Fade Rate The fade rate indicates the length of time it takes for a load to ramp to a
desired level.
Zone Refers to an illuminated area. In C-Touch a zone is a C-Bus Group
Address representing one or many loads connected to a C-Bus output
unit. All the lights in your dining room might be in one zone.
Schedule A schedule is a sequence of events that are to occur at particular times
or dates in the future.
Soft Key An area on the surface of C-Touch which can be pressed to cause
something to happen.
Page A page is an assortment of soft keys and graphics that represents
something understandable to the user.
Component A graphical object displayed on a C-Touch page. Components include
soft keys, images, text, clocks, temperature sensors and other items.
Backlight The back of the unit is illuminated to make it visible when it is dark. This
illumination is called backlight.
Input Unit An input unit is a C-Bus unit which the user interacts with to make things
happen on a C-Bus Network (C-Touch itself, a key input unit or passive
infrared sensor are examples).
Page Link A method of causing the display to jump to another page.
Output Unit An output unit delivers power to loads (a relay and dimmer are
examples).
Some further definitions which are useful when discussing C-Touch programming are
given in the following sections.
4.1 Hexadecimal numbers
A Hexadecimal number is a number represented in “base 16”. Everyday
numbers are represented in decimal, which is “base 10”. In the decimal system
numbers are expressed with 10 symbols; the familiar digits 0-9. The
hexadecimal system uses 16 symbols, the ten digits plus five letters to stand for
“digits”.
In the decimal system, once the number 9 (the last digit) is reached, a symbol
has to be placed in the next column (the “tens” column) to create a number with
two digits.
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