User Manual

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Co m m a N d : #level_Set balaNCe, x
Commands a Renderer Service to Set the Balance Level.
Example: #@Room 1 Player:~UDP10.15.0.11_5000#LEVEL_SET BALANCE, x
Set the Balance Level of Audio Renderer service Room 1 Player based on the value x.
x is a number between 0 – 100.•
x = 50 will set the balance to equal for both channels.•
x < 50 will shift the balance toward the left channel (by decreasing the right channel).•
x > 50 will shift the balance toward the right channel (by decreasing the left channel).•
Co m m a N d : #level_Set baNd_x, y
Sets the Band Level to a specific value.
x is the band indicator (1 through 5).•
y is a number between 0 – 100.•
y = 50 will set the BAND_1 to nominal.•
y < 50 will decrease the BAND_1 level from nominal.•
y > 50 will increase the BAND_1 level from nominal.•
Example: #@Room 1 Player:~UDP10.15.0.11_5000#LEVEL_SET BAND_1, y
Commands a Renderer Service to set the BAND_1 Level.
Set the Band_1 Level of Audio Renderer service Room 1 Player based on the value of y.
Co m m a N d : #level_Set baSS, x
Commands a Renderer Service to Set the Bass Level.
Example: #@Room 1 Player:~UDP10.15.0.11_5000#LEVEL_SET BASS, x
Set the Bass Level of the Audio Renderer service Room 1 Player based on the value x.
x is a number between 0 – 100.•
x = 50 will set the bass to nominal.•
x < 50 will decrease the bass from nominal.•
x > 50 will increase the bass from nominal.•
Co m m a N d : #level_Set treb, x
Commands a Renderer Service to Set the Treble Level.
Example: #@Room 1 Player:~UDP10.15.0.11_5000#LEVEL_SET TREB, x
Set the Trebel Level of the Audio Renderer service Room 1 Player based on the value x.
x is a number between 0 – 100. •
x = 50 will set the treble to nominal. •
x < 50 will decrease the treble level from nominal.•
x > 50 will increase the treble level from nominal.•
Co m m a N d : #level_Set vol, x
Commands a Renderer Service to Set the Volume Level.
Example: #@Room 1 Player:~UDP10.15.0.11_5000#LEVEL_SET VOL, x
Set the Volume Level of the Audio Renderer service Room 1 Player based on the value x.
x is a number between 0 – 100. •
x = 0 will set the volume to the minimum level. •
x =100 will set the volume to the maximum level.•