U.M. (Mac OS)

Table Of Contents
Using ScriptMaker and buttons 5-23
Copying, changing, or deleting buttons
Working with Apple events
Apple events are Mac OS commands that automate, customize, and
control many Mac OS applications. FileMaker Pro can send Apple
events to any application that supports them. The application that
receives an Apple event is the target application.
FileMaker Pro uses ScriptMaker to send Apple events to other
applications. (See “Defining a script to send Apple events” in the next
section.) For example, a script can send Apple events to open a
spreadsheet application, send it data, and then create a chart.
Apple events are grouped into suites. FileMaker Pro supports the
Required suite, a special subset of the Core, Table, URL, and Database
suites, and its own FileMaker suite. It also supports the object model, a
standard way to refer to objects.
To Do this in Layout mode
Select a button Use the pointer tool. See “Selecting objects” on page 3-39.
Move a button Using the pointer tool, drag the button. See “Moving objects” on
page 3-44.
Change the appearance
of a button
See “Changing the appearance of objects” on page 3-50.
Change a button label See “Typing text” on page 3-80 and “Changing the appearance of
text” on page 3-88.
Copy a button See “Cutting, copying, and pasting objects” on page 3-45. When
you copy a button, you copy the object and the button definition. If
you copy a button from another file, change the button definition if
fields, layouts, or scripts don’t match.
Change a button
definition
Double-click the button. In the Specify Button dialog box, select a
step and options, and then click OK. To modify a script that the
button performs, see “Changing and duplicating scripts” on page
5-16.
Delete a button Select the button, and then press Delete.
Choose FileMaker Help Index from the or Help menu, and then type:
E buttons