The Mutha Goose and Her Gaggle Instruction Manual
Base Units Overview Wiring and Operation DIP Switch Settings Defined Buttons Setup & Notes DIP Switch Chart Dailies Program Info OPTIONAL : Mutha Hub OPTIONAL : PIN Setter OPTIONAL : Programming Custom Info via Terminal 2 3 3 5 6 7 9 10 11 12 Slave Units Wiring and Operation DIP Switch Settings Defined Buttons Fledgling Overview Fledgling DIP Switch Chart Gosling DIP Switch Chart 13 14 15 16 17 19 Common Printer Settings Citizen 3541 Citizen 3551 21 22 Reliability Tips 23 Misc Game Setup Information
Mutha Goose & Gaggle Instruction Sheet V1.58/V1.60 Please Read ALL instructions before beginning an installation Overview: The “Mutha Goose & Gaggle” is a multidrop network system that allows up to 63 game machines to be connected to a single master print station. It also has many features built in that makes it ideal for use in the Coin-Op industry.Up to 63 (99 W/V1.60) machines can use a single master printer station. Features: Up to 63 (99 W/V1.60) machines can use a single master printer station.
Base unit wiring & Operation : The base unit is very straight forward. The wall transformer goes into the power jack. Connect the proper length Cat5 cable to the network connector, this goes from the base unit to the first game in the system. Printer A is where the primary printer is attached, and Printer B is where the backup printer goes if you are using the system in “SEQUENTIAL” mode. Printer B is also the port that is used to program the custom settings.
Printer Type Generic Citizen/Epson Star Micronics Ithaca 70 series Generic ASCII printer Use the special features of these printers. Use Star control codes Use Ithaca control codes Use Date & Time Yes/No Should the date and time be printed. 12 or 24 HR Clock 12/24 Time be in 12 or 24hr format Auto Adjust for DLS Yes/No Should the unit auto adjust for U.S. Daylight Savings Time Use Custom Header Yes/No If a location specific header has been programmed, should it be used.
Base Unit External and internal buttons : The standard base unit comes with 2 external buttons, an LED, a key switch, and a buzzer. The key switch is to disable the book keeping button which also disables the clear book keeping function. This is to keep a curious location employee from checking to see how much money is in a particular machine, or clearing out the book keeping to cover missing money.
Setup Mode: When the unit is in a normal operation mode (any mode but DIAGNOSTICS) pressing the internal button 3 will put the system in setup mode. You use setup mode to set the date and time, enter a custom header message, or add locality specific information to the voucher. You use a PC or laptop PC with a 9 pin female to 9 pin female straight through cable, and terminal software. “Windows” based PCs can use the HYPERTERM software that comes bundled with Windows.
Mutha Goose V1.60NDL DIP Switch Bank 1 Description Maximum Number of Machines in Network Value 1 2 3 4 5 6 10 ( 8*) 0 0 25 (16*) 1 0 50 (32*) 0 1 99 (63*) 1 1 Single Printer 0 0 Sequential 1 0 NOT USED 0 1 Diagnostics 1 1 Generic 0 0 Citizen/Epson 1 0 Star Micronics 0 1 Ithaca 70 1 1 7 8 Operation Mode Printer Type Number of transactions to print with summary button 25 0 10 Use CIAO Baby Credit Unit 1 No 0 Yes 1 * Values for earlier Firmware. V1.
Mutha Goose V1.60NDL DIP Switch Bank 3 Description Value What should the voucher value be printed in 1 2 MONEY 0 0 POINTS 1 0 CREDITS 0 1 TICKETS* 1 1 3 4 5 6 7 NONE 0 0 0 AR 1 0 0 GA 0 1 0 KY 1 1 0 TN 0 0 1 TX 1 0 1 CUSTOM 0 1 1 USER 1 1 1 If in money dollars or cents DOLLARS 0 CENTS* 1 Customer Signature Area NO 0 YES 1 Include State or locality Specific Information Print Extended Plays Collected Info 8 No 0 Yes 1 *On V1.
Mutha Goose Dailies Program Information Overview: The dailies program just creates a separate set of running books that can be printed and cleared separately from each other. This allows the location to access one set of books for in house use and the main books can be protected by the key and only accessed during a collection. Naturally, there are other scenarios that another set of books may come in handy for. Setup Information : You should be using Gaggle V1.26 or better, Fledgling V1.
Mutha Hub Overview : The Mutha Hub is an RS-485 network hub that is compatible with both our Mutha Goose and the Remote Credit systems. It allows you to do things with the network that would otherwise require extra cabling. Things like network stubs or modified star topologies are no longer impossible.
PIN Setter Instructions The PIN Setter prototype is easy to set up. Take the 3' CAT5 cable and use it to put the unit inline with the base unit, connect the printer to the PIN Setter using the DB-9 to DB-25 printer cable, and plug in the power transformer. That’ all there is to it. Inside the Mutha unit you must set the switches for proper operation.
Programming Custom Features The Mutha Goose has several functions and features that can only be set in a special mode using a terminal program, on a PC or Laptop, and a serial port. The functions that require setup through the serial port are Date and Time, Location name/Header, and Custom Text before and after the collect amount. We recommend HyperTerminal for your terminal program because it is included free with many versions of Microsoft Windows.
Slave Unit Wiring and operation : All connectors have a square solder pad denoting Pin 1 and the connector designator text (J1, J2, J3) is nearest pin 1.
J3 The BLUE wire (Pin 1) is used when returning any unused credits back to the machine. To take advantage of this feature, the machine should have a credit or service input that can be set on a 1 to 1 ratio and the unused credit return option should be turned on. The YELLOW wire (Pin 3) is currently unused. The Violet wire (Pin 5) can be used to light an error lamp on a machine to let the location know the machine is not currently on the network, or is malfunctioning.
Remote out 1 through 100 How many pulses should the Fledgling/Gosling put out for each dollar from the CIAO Baby. Node Number 1 through 63 Each slave has to have a unique number so the master can identify and communicate with it. When a voucher is printed the node or machine number is printed at the top. You add up the switch values to get the node setting.
Fledgling Replacement for the Gaggle Overview : The Fledgling PCB is a direct, pin for pin compatible, replacement for the Gaggle PCB. It incorporates some technology improvements along with some enhancements to ease installation and operation. Enhancements and changes : The Fledgling can operate from 4.5 to over 5.25VDC with no compromise is reliability.
Fledgling V1.
Fledgling V1.
Gosling V1.
Gosling V1.
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Mutha Goose and Gaggle Reliability Tips or, How to Make Your Network Live Through a Thunderstorm You can commit a lot of sins putting a game together, and get away with it, when the game is going to be operated as a stand-alone machine, but when you start running wires between them you have to pay careful attention to things you may not have even known about in the past.
The Game Machines : This is the most critical link in the chain. I have seen a steady decline in the quality of the interior wiring of the cabinets over the last 10 years, and some of the short cuts that are being done are down right dangerous. 1) Power Cords EVERY power cord should have the 3rd prong intact.
Pot-O-Gold Machine Pin Out (Your Harness colors *MAY* be different) BLK GROUND A 1 GROUND BLK BLK GROUND B 2 GROUND BLK RED +5VDC C 3 +5VDC RED +5VDC D 4 +5VDC -12VDC E 5 -12VDC BLU +12VDC F 6 +12VDC WHT KEY H 7 KEY GRY/BRN METER “B” J 8 METER “A” GRY/BLK YEL/BLK BILL LOCKOUT K 9 COIN LOCKOUT PNK/BLK N/U L 10 SPEAKER OUT YEL YEL/RED RXD FROM DBA M 11 HOPPER DRIVE BRN/WHT GRN/WHT VIDEO GREEN N 12 VIDEO RED RED/WHT GRY/WHT VIDEO SYNC P 13 VI
Cherry Master Edge Connector ( 72 Pin ) Parts Side Solder Side Video RED 1 Video GREEN Video BLUE 2 Video /COMP SYNC 3 4 5 6 7 Service Switch 8 Start Switch 9 Small / Center Stop Switch 10 Play Points Switch 11 Take Score / All Stop Switch 12 Double-Up / Left Stop Switch 13 14 15 Big / Right Stop Switch 16 17 Coin A Input 18 Key In Switch Coin C Input 19 Coin D Input 20 Status Screen Switch Hopper Collect Switch 21 Collect Points Switch Hopper Full Switch 22 Hopper Switch
“Omega” Coin Meter Output Tap off U59 Pin 2 27
Quarter Masters 3 Player Game to Mutha System You will need 3 of the “Generic Isolator” PCB for a full installation. If you are not going to be remote collecting, you can get away with 2. You must have all 3 Fledgling/Slave boards running from the same power supply and that power supply should not have a common ground to the game boards. A 5VDC wall transformer capable of 500mA or more should be adequate and easy to install. Before going any further, the Fledgling should all be installed and functioning.
Generic Isolator # 2 Input Connector 1 Fledgling 1 J3 Pin 2 2 Fledgling 1 J3 Pin 1 3 N/U 4 Fledgling 1 J3 Pin 3 5 N/U 6 Fledgling 2 J3 Pin 1 7 N/U 8 Fledgling 2 J3 Pin 3 Generic Isolator # 3 1 Fledgling 3 J3 Pin 2 2 Fledgling 3 J3 Pin 1 3 N/U 4 Fledgling 3 J3 Pin 3 5 N/U 6 N/U 7 N/U 8 N/U Output Connector 1 Station 2 Collect Button 2 Station 2 Collect Button + 3 Station 2 Credit SW 4 Station 2 Credit SW 5 Station 1 Collect Button 6 Station 1 Collect Button + 7 Station 1 Credit SW 8 Station 1 Credit Sw + 1
Warranty and Disclaimer Information RKS, Inc. warranties the base and slave units for a period of 90 days against defects in materials or workmanship. RKS, Inc. will, at its’ discretion, repair or replace any defective unit and pay for standard ground shipping back to the purchaser. Damage caused by improper use or installation shall be the sole responsibility of the purchaser. RKS, Inc.