Reference Guide

1052 Using Region FX
Melodyne (Producer and Studio only)
To open the Melodyne editor
To open the interface of a Region FX, do one of the following:
Double-click the Region FX clip.
Right-click the Region FX clip, and select Region FX > Melodyne > Open Editor.
The Region FX plug-in interface appears in the MultiDock view.
Melodyne algorithms and note detection
When you create a Melodyne Region FX clip, Melodyne analyses the audio data to determine the
best algorithm to use for displaying and playing back the audio. You can change the algorithm at any
time from Melodyne’s Algorithm menu. In some cases, you may want to change the algorithm if the
audio material was not interpreted in a way that suits your editing needs. The options are as follows:
Melodic. Use for monophonic melodic material (only one note is ever sounding at any given
instant). For best results, use a dry audio source without reverb.
Percussive. Use with rhythmic, atmospheric and noise-based material, or any other material in
which Melodyne cannot detect any clear pitch in the sounds.
Polyphonic (Melodyne editor only). Use with single-instrument polyphonic material. In
Melodyne assistant and essential, polyphonic material is assigned to the Percussive algorithm.