Specifications
194 Chapter 10 Cues
Creating Loops You can use the “Jump to” option to create loops – causing a section of the
timeline to be repeated. When jumping, you have the option of automatically
restarting the timeline after the jump. In this case, it is often a good idea to
introduce a delay of a second or so to allow the display computers to catch up
before starting. This is done using the “Jump-to-Run Delay” field.
To exit such a loop, use the QuickFind feature described below, possibly in
conjunction with the Standby command (see “Standby” on page 134).
Another option for creating loops is to use a free-running and looping compo-
sition. While slightly more complex, it gives better control over the loop exit. To
use that method, proceed as follows:
• Put the entire loop into a composition (see Chapter 10).
• Start it using a composition cue (see page 91).
• Select Loop and Free Running in the cue to make the composition loop.
• Make the Main Timeline pause during the loop.
• To continue after the pause, fade out the looping composition cue.
Controlling Other Timelines A Control cue can also be used to start, stop and position auxiliary timelines.
To do so, select “Tell Timeline: Named” in the cue, then enter the name of an
auxiliary timeline into the field.
◆ HINT: To name an auxiliary timeline, choose “Timeline Settings” while its
timeline window is open. Do not change the name of an auxiliary timeline
after creating control cues targeting it, or you will break the connection.