Installation guide

Chapter 2: Run the Cables Type A 13
Machine Connection Cable (DMO & DME)
Brunswick A & A2 as well as AMF 82-30 & 82-70 Pinsetters are only capable accepting the basic on / off and
cycle commands whereas all other later Pinsetter types are capable of accepting advanced commands such as 7 - 10
pick off, strike cycles and short cycles.
The following Pinsetters use the Machine Connection port on the Duo Camera Module where as others use the
Machine Communications port as discussed in the next section. Cable designations for Pinsetters using the Machine
Connection port are as follows:
Cable Designation
DMO-A2
DME-A2
DMO-30
DME-30
DMO-70
DME-70
DMO-70MP
DME-70MP
DMO-70MK
DME-70MK
DM-90
DMO-XM
DME-XM
DMO-VIA
DME-VIA
Brunswick A and A2
Run both the DMO-A2 (Odd Lane) and DME-A2 (Even Lane) cables from the Duo Camera Module, along the
Ball Track, up the kickback, and then up the A-frame to the Control box on the Odd and Even lanes respectively.
Make sure you route all cables away from moving parts, so there is no chance of the cables being crushed or cut.
The start contacts are connected in series to the managers control switch and the cycle contact is wired in
parallel to the cycle button from the ball return.
Note: The Duo unit’s start contacts must be connected in series (in line) not in
parallel with (across) the manager’s control switch. This is to ensure that when
the manager’s control switches are switched off the pinsetter will turn off.
Normal operation will see the Manager’s control switch turned on, the
pinsetter will turn on and off with the games bowled. If, however, there is an
urgent need to turn the pinsetter off it can be done quickly using the
Manager's control switches.