User Manual
Chapter 1: Description Bridgemate Pro scoring system 13
session data. The scoring program will read all board results saved in the result file and process these
during the session. These procedures are explained in more detail in the user manuals or help files of
your scoring program.
Procedure
Having examined the individual components of the Bridgemate Pro scoring system, the next step
involves assessing the entire process and how the different components relate to each other.
The process is outlined in the below diagram:
Activity Explanation
Step 1: Session created in the
scoring program
This is the starting point in the process. In the session, users can set
the number of sections to be played, the number of pairs per section,
boards and movements.
Step 2: Result file created in the
scoring program
Using the session data, the scoring program creates a result file,
containing all data relating to the sections, corresponding movements,
boards and pairs.
Step 3: Bridgemate Pro Control
reads the result file
The scoring program starts BPC. The result file is then read by BPC,
generating the data for all tables used in each session.
Step 4: Bridgemate Pro Control
transfers data to the server
BPC initializes the server using the data contained in the result file. All
session tables are stored in the server. Movements from each table are
included, so that the server knows (per round) which pairs and boards
correspond with which table.
Step 5: The server has been
activated and the Bridgemates can
be activated
Now that all the relevant data has been stored in the server, the
Bridgemates can be activated. The players activate the Bridgemates,
which log in to the server. The scores can now be entered.
Step 6: Scores are entered in the
Bridgemate and sent to the server
During this process, the board number and pair number/direction of play
are verified for accuracy. Verification is executed via direct
communication between the Bridgemate and the server. The
Bridgemate itself does not contain any movement data. Entered board
results are sent directly to the server. This data is stored in the server
memory.
Step 7: Bridgemate Pro Control
retrieves the scores from the server.
The scores are saved in the result
file
BPC reads all newly entered scores from the server and saves them in
the result file.
Step 8: The scoring program reads
the scores saved in the result file
and adds these to the session
The scoring program reads the scores saved in the result file and stores
these in its session file. The scores are processed and incorporated in
the session data to calculate the final score.