User manual
BrainMaster 2.5 Software User Manual
531-346 v1.0 2/10/2012 Page 73 of 82
REF
Designing an Event
1. On The Even Wizard Screen, choose the Event Number that you would like to work with (For
this Example,
we will work
with Event 1).
2. Next, set the Event Condition (For this
example, we are going to reward the
Channel 1 Theta band, when it is greater than
its threshold). There are many ways that the
Event Wizard can define what is being trained
(See Attached pictures). If an equation is
used, the Check Equation Button must be
clicked, or it will not save this.
3. Next, set the Event Result (For This example,
if the Event Condition is met, a .wav will play.
This will also Control BMrMMP).
4. Next, you will need to make sure, that the Event is
enabled. You will also need to choose whether you would
like it visible or not. If the Event is not enabled, it will not
work. But, if the Event is Hidden, it will still operate.
Event Condition with Equations
Event Condition with Channels