User manual

BrainMaster 2.5 Software User Manual
531-346 v1.0 2/10/2012 Page 49 of 82
REF
Flash Player Games
Color Quest
1. Blimp – Once a blimp has launched, the user will cause it to move every time its green
progress bar fills up. When the blimp moves, it will move in the direction of the Colorful
Ring(accuracy is dependent on user feedback). When the blimp hits the ring, it will change
color. After 10 hits, the blimp will “spin out”, causing it to disappear, restoring color to the
game screen. There are 6 total blimps.
2. Launch Pad – When there is no blimp on-screen, the user must fill the green progress bar in
the top-left corner. Once this happens, a new blimp will launch from the Launch Pad. Also,
the pink lights on the Launch Pad will illuminate when the user meets the requisite feedback
conditions.
3. Colorful Ring – This ring is the target of the blimp. When the blimp hits it, the blimp will
change color. Also, the ring will spin when the user meets the required feedback conditions.
4. Progress Bars – These progress bars measure the overall feedback of the user. The
“rainbow” feedback bar, on the left, displays the user’s relative feedback for the last 3
seconds(i.e.: A full bar means the user met conditions 100% for the last 3 seconds, a half-bar
means the user has met conditions 50% for the last 3 seconds, etc.). The green progress bar
accumulates over time. If the user does not meet required conditions, the green progress bar
will begin to descend. Filling the green progress bar once corresponds to 3 seconds of 100%
feedback.
5. Trophy Blimps – As your blimp continually hits the Colorful Ring, three miniature models of
your blimp will become visible, floating about in the background. They are purely aesthetic,
and represent a visual reward for the user’s hard work.
6. Progress Panel – The Progress Panel has six blimp-shaped outlines. As the user
“completes” each of the six blimps, the blimp-shaped outline will be filled in with a gold blimp
“token”. This panel lets the user know how many blimps are left before the game is finished,
as well as representing a visual reward for the user.
Similar Games – None