Recording Equipment User Manual
Table Of Contents
- USING THE UNIT SAFELY
- IMPORTANT NOTES
- Precautions Regarding the Hard Disk
- Before Using CD-R/RW Discs
- About the CD-ROM “Discrete Drums”
- Contents
- Introduction to the BR-1600CD
- Panel Descriptions
- Extra information on jacks and connectors
- Common operations and display items
- Section 1 Advanced Use
- Re-recording only the portion that is mistaken (Punch In/Out)
- Using V-Tracks
- Placing markers in your song (Marker)
- Registering and recalling mixer settings (Scene)
- Recalling scenes automatically during recording or playback (Auto Scene)
- Finding the start or end of a section of audio (Scrub/Preview)
- Editing a recorded performance (Track Edit)
- Maximizing the volume levels of data recorded to the tracks (Normalize)
- Organizing your songs
- Section 2 Using Effects
- Makeup of BR-1600CD effects
- Using insert effects
- Effect patches and banks
- Makeup of effect patches
- Modifying insert effect settings
- Switching compressors, equalizers, and low-cut filters between stereo and mono
- Saving insert effect settings (Effect Patch Write)
- Copying insert effect settings (Effect Patch Copy)
- Changing insert effect connections
- Using an expression pedal
- Insert effect algorithm list
- Insert effect parameter functions
- Acoustic Guitar Simulator
- Acoustic Processor
- 3 Band Equalizer
- 4 Band Equalizer
- Bass Simulator
- Bass Cut Filter
- Chorus
- 2x2 Chorus
- Compressor
- COSM Comp/Limiter (COSM Compressor/Limiter)
- COSM Overdrive/Distortion
- COSM PreAmp&Speaker
- De-esser
- Defretter
- Delay
- Distance
- Doubling
- Enhancer
- Flanger
- Foot Volume
- Humanizer
- Limiter
- Low Cut Filter
- Lo-Fi Box
- Mic Converter
- Noise Suppressor
- Octave
- Pan
- Phaser
- Pickup Simulator
- Pitch Shifter
- Preamp
- Ring Modulator
- Short Delay
- Slow Gear
- Speaker Simulator
- Sub Equalizer
- Tremolo
- Tremolo/Pan
- Uni-V
- Vibrato
- Voice Transformer
- Wah
- Using track-specific compressors and equalizers
- Using loop effects
- Fixing the pitch of vocals/Adding a backing chorus to vocals (Vocal Tool Box)
- The Vocal Tool Box
- Makeup of the Vocal Tool Box
- Vocal Tool Box patches
- Fixing the pitch of vocals (Pitch Correction)
- Setting the correction method for vocal pitch (Pitch Correction Edit)
- Applying a backing chorus to vocals (Harmony Sequence)
- Inserting rests in a backing chorus
- Setting the application method for backing choruses (Harmony Sequence Edit)
- Saving Vocal Tool Box settings (Patch Write)
- Copying Vocal Tool Box settings (Patch Copy)
- Recreating the characteristics of different monitor speakers (Speaker Modeling)
- Speaker Modeling parameter functions
- Using the Mastering Tool Kit
- Mastering Tool Kit parameter functions
- Effect parameters assigned to VALUE knobs
- Section 3 Using Rhythm
- Makeup of Drum/Bass/Loop Phrase
- Rhythm arrangements
- Using drums
- Creating drum patterns
- Preparing for recording
- Creating drum patterns using real-time recording
- Creating drum patterns using step recording
- Correcting drum patterns (Microscope)
- Changing the drum pattern’s groove (Swing)
- Changing a drum pattern’s name
- Copying drum patterns
- Deleting drum patterns
- Loading drum patterns from the CD-R/RW drive (SMF Import)
- Using bass
- Creating bass patterns
- Preparing for recording
- Creating bass patterns using real-time recording
- Creating bass patterns using step recording
- Correcting bass patterns (Microscope)
- Changing the bass pattern’s groove (Swing)
- Changing a bass pattern’s name
- Copying bass patterns
- Deleting bass patterns
- Loading bass patterns from the CD-R/RW drive (SMF Import)
- Using Loop Phrases
- Creating Loop Phrases
- Setting the Universal Beat for Drums, Bass, and Loop Phrases
- Using rhythm arrangements
- Creating rhythm arrangements
- Assembling drum and bass patterns
- Canceling pattern allocations
- Inserting patterns
- Inputting chords
- Changing and moving chords
- Deleting chords
- Inserting chords
- Assembling Loop Phrases
- Canceling Loop Phrase allocations
- Inserting Loop Phrases
- Copying a Loop Phrase from a rhythm arrangement to an audio track
- Modifying all of the loop phrases in the current rhythm arrangement (Arrangement Modify)
- Naming and saving rhythm arrangements
- Copying a rhythm arrangement
- Deleting a rhythm arrangement
- Setting tempos and beats for individual measures (Tempo Map/Beat Map)
- Using a metronome
- Section 4 Using the CD-R/RW Drive
- Section 5 Using MIDI
- MIDI fundamentals
- Playing drum and bass patterns on external MIDI sound module
- Synchronizing external MIDI sequencers and rhythm machines
- Controlling MMC-compatible devices from the BR-1600CD
- Controlling track volumes via MIDI (MIDI Fader)
- Inputting drum and bass patterns from a MIDI keyboard (MIDI Recording)
- Using MIDI to Control the Switching of the Insert Effects (Effects Program Change)
- Controlling external video devices from the BR-1600CD (V-LINK)
- Section 6 Using USB
- Section 7 Other Convenient Functions
- Tuning instruments (Tuner)
- Automatically adjusting the input volume balance (Level Calibration)
- Muting individual inputs
- Inputting audio with no loss of quality (Digital In Assign)
- Creating a master tape protected from digital copying
- Changing the content of the level meter display (Pre/Post Fader)
- Using condenser microphones (Phantom Power)
- Mixing audio-device output with the BR-1600CD’s output (Audio Sub Mix)
- Initializing all BR-1600CD settings (Initialize)
- Performing hard disk operations
- Appendices

98
Insert effect parameter functions
Enhancer
By adding sounds that are out-of-phase with the direct
sound, this effect enhances the definition of the sound and
makes it more present in the mix.
Effect On/Off OFF, ON
This parameter turns the enhancer effect on or off.
Sensitivity 0–100
Adjusts the manner in which the enhancer will be applied with
respect to input signals.
Frequency 1.0–10.0 kHz
Adjusts the frequency at which the enhancer will begin to be applied.
The effect will be noticeable in frequencies above the frequency set here.
Mix Level 0–100
Adjusts the amount of phase-shifted sound of the range set by
“Frequency” that is to be mixed with the input.
Low Mix Level 0–100
Adjusts the amount of phase-shifted sound in the low-frequency
range that is to be mixed with the input. The extent of this low-
frequency range is fixed.
Level 0–100
Adjusts the overall volume of the enhanced sound.
Flanger
This algorithm produces a flanging effect, which makes a
sound seem as if it is twisting.
* If the “COSM OD GUITAR AMP” algorithm is selected, this effect can
be used if “FL” is selected for the “FX Select” of the FX. If other than
“COSM OD GUITAR AMP” algorithm is selected, this effect can be
used if “FLANGER” is selected for the “Effect Type” of the Modulation.
Effect On/Off OFF, ON
This parameter turns the flanger effect on or off.
Rate 0–100
Determines the rate of the flanging effect.
Depth 0–100
Determines the depth of the flanging effect.
Manual 0–100
This parameter adjusts the center frequency at which the effect will
be applied.
Resonance 0–100
Determines the amount of resonance (or feedback). Increasing this
value will emphasize the flanging effect, producing a more unusual
sound.
Separation 0–100
This parameter adjusts the diffusion. Large values produce greater
diffusion, and this will be effective when stereo output is used.
■
When “COSM OD GUITAR AMP”
algorithm is selected
Effect Level 0–100
This adjusts the volume of the flanger sound.
Direct Level 0–100
This adjusts the volume of the direct sound.
Foot Volume
Specify the volume between effects. By using an expression
pedal to control the foot volume, you can smoothly change
the volume of the output sound. For a detailed explanation,
see “Using an expression pedal” (p. 84).
Foot Volume On/Off OFF, ON
Switches the foot volume on or off.
Humanizer
This can create human vowel-like sounds.
* This effect can be used in the “COSM OD GUITAR AMP” algorithm
when FX “FX Select” parameter is set to “HU.”
Vowel1
A, E, I, O, U
This selects the first vowel.
Vowel2
A, E, I, O, U
This selects the second vowel.
Rate 0–100
This adjusts the cycle for changing the two vowels.
Depth 0–100
This adjusts the depth of the effect.
Manual 0–100
This determines the point where the two vowels are switched. When it is
set to “50,” vowel 1 and vowel 2 are switched in the same length of time.
When it is set to lower than “50,” the time for vowel 1 is shorter. When it
is set to higher than “50,” the time for vowel 1 is longer.
Level 0–100
This adjusts the volume of the humanizer sound.
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