Recording Equipment User Manual
Table Of Contents
- USING THE UNIT SAFELY
- IMPORTANT NOTES
- Precautions Regarding the Hard Disk
- Before Using CD-R/RW Discs
- About the CD-ROM “Discrete Drums”
- Contents
- Introduction to the BR-1600CD
- Panel Descriptions
- Extra information on jacks and connectors
- Common operations and display items
- Section 1 Advanced Use
- Re-recording only the portion that is mistaken (Punch In/Out)
- Using V-Tracks
- Placing markers in your song (Marker)
- Registering and recalling mixer settings (Scene)
- Recalling scenes automatically during recording or playback (Auto Scene)
- Finding the start or end of a section of audio (Scrub/Preview)
- Editing a recorded performance (Track Edit)
- Maximizing the volume levels of data recorded to the tracks (Normalize)
- Organizing your songs
- Section 2 Using Effects
- Makeup of BR-1600CD effects
- Using insert effects
- Effect patches and banks
- Makeup of effect patches
- Modifying insert effect settings
- Switching compressors, equalizers, and low-cut filters between stereo and mono
- Saving insert effect settings (Effect Patch Write)
- Copying insert effect settings (Effect Patch Copy)
- Changing insert effect connections
- Using an expression pedal
- Insert effect algorithm list
- Insert effect parameter functions
- Acoustic Guitar Simulator
- Acoustic Processor
- 3 Band Equalizer
- 4 Band Equalizer
- Bass Simulator
- Bass Cut Filter
- Chorus
- 2x2 Chorus
- Compressor
- COSM Comp/Limiter (COSM Compressor/Limiter)
- COSM Overdrive/Distortion
- COSM PreAmp&Speaker
- De-esser
- Defretter
- Delay
- Distance
- Doubling
- Enhancer
- Flanger
- Foot Volume
- Humanizer
- Limiter
- Low Cut Filter
- Lo-Fi Box
- Mic Converter
- Noise Suppressor
- Octave
- Pan
- Phaser
- Pickup Simulator
- Pitch Shifter
- Preamp
- Ring Modulator
- Short Delay
- Slow Gear
- Speaker Simulator
- Sub Equalizer
- Tremolo
- Tremolo/Pan
- Uni-V
- Vibrato
- Voice Transformer
- Wah
- Using track-specific compressors and equalizers
- Using loop effects
- Fixing the pitch of vocals/Adding a backing chorus to vocals (Vocal Tool Box)
- The Vocal Tool Box
- Makeup of the Vocal Tool Box
- Vocal Tool Box patches
- Fixing the pitch of vocals (Pitch Correction)
- Setting the correction method for vocal pitch (Pitch Correction Edit)
- Applying a backing chorus to vocals (Harmony Sequence)
- Inserting rests in a backing chorus
- Setting the application method for backing choruses (Harmony Sequence Edit)
- Saving Vocal Tool Box settings (Patch Write)
- Copying Vocal Tool Box settings (Patch Copy)
- Recreating the characteristics of different monitor speakers (Speaker Modeling)
- Speaker Modeling parameter functions
- Using the Mastering Tool Kit
- Mastering Tool Kit parameter functions
- Effect parameters assigned to VALUE knobs
- Section 3 Using Rhythm
- Makeup of Drum/Bass/Loop Phrase
- Rhythm arrangements
- Using drums
- Creating drum patterns
- Preparing for recording
- Creating drum patterns using real-time recording
- Creating drum patterns using step recording
- Correcting drum patterns (Microscope)
- Changing the drum pattern’s groove (Swing)
- Changing a drum pattern’s name
- Copying drum patterns
- Deleting drum patterns
- Loading drum patterns from the CD-R/RW drive (SMF Import)
- Using bass
- Creating bass patterns
- Preparing for recording
- Creating bass patterns using real-time recording
- Creating bass patterns using step recording
- Correcting bass patterns (Microscope)
- Changing the bass pattern’s groove (Swing)
- Changing a bass pattern’s name
- Copying bass patterns
- Deleting bass patterns
- Loading bass patterns from the CD-R/RW drive (SMF Import)
- Using Loop Phrases
- Creating Loop Phrases
- Setting the Universal Beat for Drums, Bass, and Loop Phrases
- Using rhythm arrangements
- Creating rhythm arrangements
- Assembling drum and bass patterns
- Canceling pattern allocations
- Inserting patterns
- Inputting chords
- Changing and moving chords
- Deleting chords
- Inserting chords
- Assembling Loop Phrases
- Canceling Loop Phrase allocations
- Inserting Loop Phrases
- Copying a Loop Phrase from a rhythm arrangement to an audio track
- Modifying all of the loop phrases in the current rhythm arrangement (Arrangement Modify)
- Naming and saving rhythm arrangements
- Copying a rhythm arrangement
- Deleting a rhythm arrangement
- Setting tempos and beats for individual measures (Tempo Map/Beat Map)
- Using a metronome
- Section 4 Using the CD-R/RW Drive
- Section 5 Using MIDI
- MIDI fundamentals
- Playing drum and bass patterns on external MIDI sound module
- Synchronizing external MIDI sequencers and rhythm machines
- Controlling MMC-compatible devices from the BR-1600CD
- Controlling track volumes via MIDI (MIDI Fader)
- Inputting drum and bass patterns from a MIDI keyboard (MIDI Recording)
- Using MIDI to Control the Switching of the Insert Effects (Effects Program Change)
- Controlling external video devices from the BR-1600CD (V-LINK)
- Section 6 Using USB
- Section 7 Other Convenient Functions
- Tuning instruments (Tuner)
- Automatically adjusting the input volume balance (Level Calibration)
- Muting individual inputs
- Inputting audio with no loss of quality (Digital In Assign)
- Creating a master tape protected from digital copying
- Changing the content of the level meter display (Pre/Post Fader)
- Using condenser microphones (Phantom Power)
- Mixing audio-device output with the BR-1600CD’s output (Audio Sub Mix)
- Initializing all BR-1600CD settings (Initialize)
- Performing hard disk operations
- Appendices

74
Makeup of BR-1600CD effects
The BR-1600CD contains the following types of effects.
●
Insert effects (p. 76)
Insert effects are applied to input audio and are capable of
changing the sound in a wide range of different ways. By
changing the way an insert effect is connected, you can have
it be applied not only to the input audio, but also to a track’s
playback or to the Master output. Furthermore, a host of
different insert effects can be chosen to match the instrument
or input in question.
GUITAR/BASS effects:
These effects are used with audio from guitars and bass
guitars. In addition to COSM amp modeling and COSM
overdrive for electric guitars, the BR-1600CD features
acoustic guitar simulators, bass guitar simulators, and many
other effects for a range of different purposes.
MIC effects:
These effects are used with audio from solo vocal microphones.
The BR-1600CD features COSM compressors, COSM
microphone modeling, de-esser, and a variety of other MIC
effects that will prove very useful when recording from
microphones.
SIMUL effects:
These effects are used to record a guitar track and a vocal
track simultaneously. For this reason, they allow effects for
electric guitar or acoustic guitar to be used at the same time
as vocal effects.
In terms of guitar effects, you can make use of amplifier
modeling, acoustic guitar simulators, acoustic processors,
and many other algorithms.
And in terms of vocal effects, compressors, equalizers, noise
suppressors, delay, and the like have been made available.
Note that when SIMUL effects are used, the guitar effect will
be applied to the INPUT 1/MIC 1 audio source; the vocal
effect, to the INPUT 2/MIC 2 audio source.
MULTI-CHANNEL effects:
These effects are used independently and simultaneously on
8 input sources. In order to provide for situations where you
are recording from a number of different microphones, the
BR-1600CD features eight-channel equalizers, compressors
and low-cut filters.
STEREO effects:
As the name suggests, these effects are applied to stereo
inputs. The STEREO bank features stereo compressors, Lo-Fi
processor, ring modulators, and a range of other effects.
What is COSM (Composite Object Sound Modeling)?
Technology that virtually reconstructs an actually
existing structure or material using a different means is
called “modeling” technology. COSM is proprietary
Roland technology that creates new sounds by
combining various sound modeling technologies.
●
Track-specific equalizers and
compressors (p. 108)
These effects are applied to the playback from individual tracks
so that sounds can be made more compatible with each other.
Compressors:
This type of effect is used to suppress variations in volume. If
the volume of a track fluctuates widely, you can make it more
uniform using a compressor. In addition, when compressors
are applied heavily, they can suppress the dynamic volume
variations that are characteristic of musical instruments, thus
allowing you to create distinctive new sounds.
Compressors can be used on either 1 through 8 tracks or
9/10 through 15/16 tracks.
Three-band equalizers:
This type of effect is used to modify the tone of an audio
signal. To do this, it separates the range of frequencies that
make up a sound into low, mid, and high bands, allowing the
volume of each of these bands to be adjusted independently.
Three-band equalizers (or EQs) can be used on all tracks (i.e.,
1 through 8 and 9/10 through 15/16). Note also that the EQs
for Tracks 9/10 through 15/16 are stereo effects.
●
Loop effects (p. 112)
Applied to playback from tracks and to input audio being
monitored, loop effects are used to add a sense of
spaciousness and depth. The following types of loop effects
are available on the BR-1600CD.
Reverb:
By adding reverberation to a sound, this effect imbues the
sound with a sense of spaciousness and depth.
Chorus:
A chorus effect copies the original (direct) sound, changes its
pitch slightly, and then adds this back to the original to make
it swell or feel more like a stereo sound.
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