Recording Equipment User Manual
Table Of Contents
- USING THE UNIT SAFELY
- IMPORTANT NOTES
- Precautions Regarding the Hard Disk
- Before Using CD-R/RW Discs
- About the CD-ROM “Discrete Drums”
- Contents
- Introduction to the BR-1600CD
- Panel Descriptions
- Extra information on jacks and connectors
- Common operations and display items
- Section 1 Advanced Use
- Re-recording only the portion that is mistaken (Punch In/Out)
- Using V-Tracks
- Placing markers in your song (Marker)
- Registering and recalling mixer settings (Scene)
- Recalling scenes automatically during recording or playback (Auto Scene)
- Finding the start or end of a section of audio (Scrub/Preview)
- Editing a recorded performance (Track Edit)
- Maximizing the volume levels of data recorded to the tracks (Normalize)
- Organizing your songs
- Section 2 Using Effects
- Makeup of BR-1600CD effects
- Using insert effects
- Effect patches and banks
- Makeup of effect patches
- Modifying insert effect settings
- Switching compressors, equalizers, and low-cut filters between stereo and mono
- Saving insert effect settings (Effect Patch Write)
- Copying insert effect settings (Effect Patch Copy)
- Changing insert effect connections
- Using an expression pedal
- Insert effect algorithm list
- Insert effect parameter functions
- Acoustic Guitar Simulator
- Acoustic Processor
- 3 Band Equalizer
- 4 Band Equalizer
- Bass Simulator
- Bass Cut Filter
- Chorus
- 2x2 Chorus
- Compressor
- COSM Comp/Limiter (COSM Compressor/Limiter)
- COSM Overdrive/Distortion
- COSM PreAmp&Speaker
- De-esser
- Defretter
- Delay
- Distance
- Doubling
- Enhancer
- Flanger
- Foot Volume
- Humanizer
- Limiter
- Low Cut Filter
- Lo-Fi Box
- Mic Converter
- Noise Suppressor
- Octave
- Pan
- Phaser
- Pickup Simulator
- Pitch Shifter
- Preamp
- Ring Modulator
- Short Delay
- Slow Gear
- Speaker Simulator
- Sub Equalizer
- Tremolo
- Tremolo/Pan
- Uni-V
- Vibrato
- Voice Transformer
- Wah
- Using track-specific compressors and equalizers
- Using loop effects
- Fixing the pitch of vocals/Adding a backing chorus to vocals (Vocal Tool Box)
- The Vocal Tool Box
- Makeup of the Vocal Tool Box
- Vocal Tool Box patches
- Fixing the pitch of vocals (Pitch Correction)
- Setting the correction method for vocal pitch (Pitch Correction Edit)
- Applying a backing chorus to vocals (Harmony Sequence)
- Inserting rests in a backing chorus
- Setting the application method for backing choruses (Harmony Sequence Edit)
- Saving Vocal Tool Box settings (Patch Write)
- Copying Vocal Tool Box settings (Patch Copy)
- Recreating the characteristics of different monitor speakers (Speaker Modeling)
- Speaker Modeling parameter functions
- Using the Mastering Tool Kit
- Mastering Tool Kit parameter functions
- Effect parameters assigned to VALUE knobs
- Section 3 Using Rhythm
- Makeup of Drum/Bass/Loop Phrase
- Rhythm arrangements
- Using drums
- Creating drum patterns
- Preparing for recording
- Creating drum patterns using real-time recording
- Creating drum patterns using step recording
- Correcting drum patterns (Microscope)
- Changing the drum pattern’s groove (Swing)
- Changing a drum pattern’s name
- Copying drum patterns
- Deleting drum patterns
- Loading drum patterns from the CD-R/RW drive (SMF Import)
- Using bass
- Creating bass patterns
- Preparing for recording
- Creating bass patterns using real-time recording
- Creating bass patterns using step recording
- Correcting bass patterns (Microscope)
- Changing the bass pattern’s groove (Swing)
- Changing a bass pattern’s name
- Copying bass patterns
- Deleting bass patterns
- Loading bass patterns from the CD-R/RW drive (SMF Import)
- Using Loop Phrases
- Creating Loop Phrases
- Setting the Universal Beat for Drums, Bass, and Loop Phrases
- Using rhythm arrangements
- Creating rhythm arrangements
- Assembling drum and bass patterns
- Canceling pattern allocations
- Inserting patterns
- Inputting chords
- Changing and moving chords
- Deleting chords
- Inserting chords
- Assembling Loop Phrases
- Canceling Loop Phrase allocations
- Inserting Loop Phrases
- Copying a Loop Phrase from a rhythm arrangement to an audio track
- Modifying all of the loop phrases in the current rhythm arrangement (Arrangement Modify)
- Naming and saving rhythm arrangements
- Copying a rhythm arrangement
- Deleting a rhythm arrangement
- Setting tempos and beats for individual measures (Tempo Map/Beat Map)
- Using a metronome
- Section 4 Using the CD-R/RW Drive
- Section 5 Using MIDI
- MIDI fundamentals
- Playing drum and bass patterns on external MIDI sound module
- Synchronizing external MIDI sequencers and rhythm machines
- Controlling MMC-compatible devices from the BR-1600CD
- Controlling track volumes via MIDI (MIDI Fader)
- Inputting drum and bass patterns from a MIDI keyboard (MIDI Recording)
- Using MIDI to Control the Switching of the Insert Effects (Effects Program Change)
- Controlling external video devices from the BR-1600CD (V-LINK)
- Section 6 Using USB
- Section 7 Other Convenient Functions
- Tuning instruments (Tuner)
- Automatically adjusting the input volume balance (Level Calibration)
- Muting individual inputs
- Inputting audio with no loss of quality (Digital In Assign)
- Creating a master tape protected from digital copying
- Changing the content of the level meter display (Pre/Post Fader)
- Using condenser microphones (Phantom Power)
- Mixing audio-device output with the BR-1600CD’s output (Audio Sub Mix)
- Initializing all BR-1600CD settings (Initialize)
- Performing hard disk operations
- Appendices

58
Editing a recorded performance (Track Edit)
Moving audio data (Track Move)
The Track Move function allows you to move a specified
section of audio data to a new location.
When audio data has been moved from its original position,
a blank space will be left behind.
You can also use this function to move audio data from a
number of tracks in a single operation.
When moving audio data, you will normally want the start
of the relocated section to be aligned with the destination
that you specify. However, it may sometimes be necessary to
align a point somewhere along the section of relocated audio
data with this destination point. The BR-1600CD allows you
to move data in this way using the “FROM” parameter.
For example, if you are moving an effect sound comprising a
ticking bomb followed by an explosion, you will probably
want to align the start of the explosion sound with the
specified destination. Normally, you would have to calculate
the length of time from the start of the sound effect until the
explosion before you could determine the correct destination.
With this function, however, you can specify the start point
of the explosion in the original data using “FROM,” and the
destination where you want the explosion to be heard using
“TO.” As a result, it is easy to move the entire sound effect
with the explosion positioned exactly where you want it.
Example 1: Moving data within a specific track
fig.15-22
Example 2: Moving data to a different track
fig.15-23
Example 3: Moving data using “FROM”
fig.15-24
1.
Press [UTILITY].
The Utility Menu screen will appear.
fig.12-12d
2.
Move the cursor to the TRACK icon and press [ENTER/
YES].
Alternatively, you can press [F3] (TRACK) if the TRACK
icon is currently displayed.
The Track Menu screen will appear.
fig.15-05d
3.
Move the cursor to the MOVE or MOVE + INS icon and
press [ENTER/YES].
MOVE
fig.15-27d
MOVE + INS (insert)
fig.15-28d
The Track Move screen will appear, allowing you to
select the tracks and V-Tracks to be used as the source
and destination.
If you select MOVE + INS, an empty space of the
required length will first of all be inserted at the
destination, and then the source audio will be moved.
AA
START/FROM
END TO Time
B
B
START/FROM
END TO Time
C
C
START END TO Time
FROM
BR-1600_R_e.book 58 ページ 2007年12月6日 木曜日 午前9時52分