Recording Equipment User Manual
Table Of Contents
- USING THE UNIT SAFELY
- IMPORTANT NOTES
- Precautions Regarding the Hard Disk
- Before Using CD-R/RW Discs
- About the CD-ROM “Discrete Drums”
- Contents
- Introduction to the BR-1600CD
- Panel Descriptions
- Extra information on jacks and connectors
- Common operations and display items
- Section 1 Advanced Use
- Re-recording only the portion that is mistaken (Punch In/Out)
- Using V-Tracks
- Placing markers in your song (Marker)
- Registering and recalling mixer settings (Scene)
- Recalling scenes automatically during recording or playback (Auto Scene)
- Finding the start or end of a section of audio (Scrub/Preview)
- Editing a recorded performance (Track Edit)
- Maximizing the volume levels of data recorded to the tracks (Normalize)
- Organizing your songs
- Section 2 Using Effects
- Makeup of BR-1600CD effects
- Using insert effects
- Effect patches and banks
- Makeup of effect patches
- Modifying insert effect settings
- Switching compressors, equalizers, and low-cut filters between stereo and mono
- Saving insert effect settings (Effect Patch Write)
- Copying insert effect settings (Effect Patch Copy)
- Changing insert effect connections
- Using an expression pedal
- Insert effect algorithm list
- Insert effect parameter functions
- Acoustic Guitar Simulator
- Acoustic Processor
- 3 Band Equalizer
- 4 Band Equalizer
- Bass Simulator
- Bass Cut Filter
- Chorus
- 2x2 Chorus
- Compressor
- COSM Comp/Limiter (COSM Compressor/Limiter)
- COSM Overdrive/Distortion
- COSM PreAmp&Speaker
- De-esser
- Defretter
- Delay
- Distance
- Doubling
- Enhancer
- Flanger
- Foot Volume
- Humanizer
- Limiter
- Low Cut Filter
- Lo-Fi Box
- Mic Converter
- Noise Suppressor
- Octave
- Pan
- Phaser
- Pickup Simulator
- Pitch Shifter
- Preamp
- Ring Modulator
- Short Delay
- Slow Gear
- Speaker Simulator
- Sub Equalizer
- Tremolo
- Tremolo/Pan
- Uni-V
- Vibrato
- Voice Transformer
- Wah
- Using track-specific compressors and equalizers
- Using loop effects
- Fixing the pitch of vocals/Adding a backing chorus to vocals (Vocal Tool Box)
- The Vocal Tool Box
- Makeup of the Vocal Tool Box
- Vocal Tool Box patches
- Fixing the pitch of vocals (Pitch Correction)
- Setting the correction method for vocal pitch (Pitch Correction Edit)
- Applying a backing chorus to vocals (Harmony Sequence)
- Inserting rests in a backing chorus
- Setting the application method for backing choruses (Harmony Sequence Edit)
- Saving Vocal Tool Box settings (Patch Write)
- Copying Vocal Tool Box settings (Patch Copy)
- Recreating the characteristics of different monitor speakers (Speaker Modeling)
- Speaker Modeling parameter functions
- Using the Mastering Tool Kit
- Mastering Tool Kit parameter functions
- Effect parameters assigned to VALUE knobs
- Section 3 Using Rhythm
- Makeup of Drum/Bass/Loop Phrase
- Rhythm arrangements
- Using drums
- Creating drum patterns
- Preparing for recording
- Creating drum patterns using real-time recording
- Creating drum patterns using step recording
- Correcting drum patterns (Microscope)
- Changing the drum pattern’s groove (Swing)
- Changing a drum pattern’s name
- Copying drum patterns
- Deleting drum patterns
- Loading drum patterns from the CD-R/RW drive (SMF Import)
- Using bass
- Creating bass patterns
- Preparing for recording
- Creating bass patterns using real-time recording
- Creating bass patterns using step recording
- Correcting bass patterns (Microscope)
- Changing the bass pattern’s groove (Swing)
- Changing a bass pattern’s name
- Copying bass patterns
- Deleting bass patterns
- Loading bass patterns from the CD-R/RW drive (SMF Import)
- Using Loop Phrases
- Creating Loop Phrases
- Setting the Universal Beat for Drums, Bass, and Loop Phrases
- Using rhythm arrangements
- Creating rhythm arrangements
- Assembling drum and bass patterns
- Canceling pattern allocations
- Inserting patterns
- Inputting chords
- Changing and moving chords
- Deleting chords
- Inserting chords
- Assembling Loop Phrases
- Canceling Loop Phrase allocations
- Inserting Loop Phrases
- Copying a Loop Phrase from a rhythm arrangement to an audio track
- Modifying all of the loop phrases in the current rhythm arrangement (Arrangement Modify)
- Naming and saving rhythm arrangements
- Copying a rhythm arrangement
- Deleting a rhythm arrangement
- Setting tempos and beats for individual measures (Tempo Map/Beat Map)
- Using a metronome
- Section 4 Using the CD-R/RW Drive
- Section 5 Using MIDI
- MIDI fundamentals
- Playing drum and bass patterns on external MIDI sound module
- Synchronizing external MIDI sequencers and rhythm machines
- Controlling MMC-compatible devices from the BR-1600CD
- Controlling track volumes via MIDI (MIDI Fader)
- Inputting drum and bass patterns from a MIDI keyboard (MIDI Recording)
- Using MIDI to Control the Switching of the Insert Effects (Effects Program Change)
- Controlling external video devices from the BR-1600CD (V-LINK)
- Section 6 Using USB
- Section 7 Other Convenient Functions
- Tuning instruments (Tuner)
- Automatically adjusting the input volume balance (Level Calibration)
- Muting individual inputs
- Inputting audio with no loss of quality (Digital In Assign)
- Creating a master tape protected from digital copying
- Changing the content of the level meter display (Pre/Post Fader)
- Using condenser microphones (Phantom Power)
- Mixing audio-device output with the BR-1600CD’s output (Audio Sub Mix)
- Initializing all BR-1600CD settings (Initialize)
- Performing hard disk operations
- Appendices

290
MIDI Implementation
❍
Breath type (Controller number 2)
Status
2nd byte 3rd byte
BnH 02H vvH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv = Control value: 00H - 7FH (0 - 127)
❍
Foot Type (Controller number 4)
Status
2nd byte 3rd byte
BnH 04H vvH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv = Control value: 00H - 7FH (0 - 127)
❍
Portamento Time (Controller number 5)
Status 2nd byte 3rd byte
BnH 05H vvH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv = Portamento Time: 00H - 7FH (0 - 127)
❍
Data Entry (Controller number 6, 38)
Status 2nd byte 3rd byte
BnH 06H mmH
BnH 26H llH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
mm, ll = the value of the parameter specified by RPN/NRPN
mm = MSB, ll = LSB
❍
Volume (Controller number 7)
Status 2nd byte 3rd byte
BnH 07H vvH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv = Volume: 00H - 7FH (0 - 127)
* When the MIDI parameter “MIDI Fader SW” is set to ON, this is transmitted via the
MIDI channel set for a track when the corresponding track fader is moved, even if the
SMF is not played.
❍
Balance (Controller number 8)
Status 2nd byte 3rd byte
BnH 08H vvH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv = Balance: 00H - 7FH (0 - 127)
❍
Panpot (Controller number 10)
Status 2nd byte 3rd byte
BnH 0AH vvH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv = Panpot: 00H - 40H - 7FH (left - center - right)
❍
Expression (Controller number 11)
Status 2nd byte 3rd byte
BnH 0BH vvH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv = Expression: 00H - 7FH (0 - 127)
* When the MIDI parameter “MIDI Fader SW” is set to ON, this is transmitted via the
MIDI channel set for the EXP PEDAL when the EXP PEDAL is operated, even if the SMF
is not played.
❍
Hold 1 (Controller number 64)
Status 2nd byte 3rd byte
BnH 40H vvH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv = Control value: 00H - 7FH (0 - 127) 0- 63 =OFF,64- 127 =ON
❍
Portamento (Controller number 65)
Status 2nd byte 3rd byte
BnH 41H vvH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv = Control value: 00H - 7FH (0 - 127) 0- 63 =OFF,64- 127=ON
❍
Sostenuto (Controller number 66)
Status 2nd byte 3rd byte
BnH 42H vvH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv = Control value: 00H - 7FH (0 - 127) 0- 63 =OFF,64- 127=ON
❍
SOFT (Controller number 67)
Status
2nd byte 3rd byte
BnH 43H vvH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv = Control value: 00H - 7FH (0 - 127) 0- 63 =OFF,64- 127=ON
❍
Legato Foot Switch (Controller number 68)
Status
2nd byte 3rd byte
BnH 44H vvH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv = Control value: 00H - 7FH (0 - 127) 0- 63 =OFF,64- 127=ON
❍
HOLD 2 (Controller number 69)
Status 2nd byte 3rd byte
BnH 45H vvH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv = Control value: 00H - 7FH (0 - 127)
❍
Resonance (Controller number 71)
Status 2nd byte 3rd byte
BnH 47H vvH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv= Resonance value (relative change):00H - 40H - 7FH (-64 - 0 - +63)
❍
Release Time (Controller number 72)
Status 2nd byte 3rd byte
BnH 48H vvH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv = Release Time value (relative change): 00H - 40H - 7FH (-64 - 0 - +63)
❍
Attack time (Controller number 73)
Status 2nd byte 3rd byte
BnH 49H vvH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv = Attack time value (relative change): 00H - 40H - 7FH (- 64 - 0 - +63)
❍
Cutoff (Controller number 74)
Status 2nd byte 3rd byte
BnH 4AH vvH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv = Cutoff value (relative change): 00H - 40H - 7FH (- 64 - 0 - +63)
❍
Decay Time (Controller number 75)
Status 2nd byte 3rd byte
BnH 4BH vvH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv = Decay Time value (relative change): 00H - 40H - 7FH (- 64 - 0 - +63)
❍
Vibrate Rate (Controller number 76)
Status 2nd byte 3rd byte
BnH 4CH vvH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv = Vibrate Rate value (relative change): 00H - 40H - 7FH (- 64 - 0 - +63)
❍
Vibrate Depth (Controller number 77)
Status 2nd byte 3rd byte
BnH 4DH vvH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv = Vibrate Depth value (relative change):00H - 40H - 7FH (- 64 - 0 - +63)
❍
Vibrate Delay (Controller number 78)
Status 2nd byte 3rd byte
BnH 4EH vvH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv = Vibrate Delay value (relative change):00H - 40H - 7FH (- 64 - 0 - +63)
❍
General Purpose Controller 5 (Controller number 80)
Status 2nd byte 3rd byte
BnH 50H vvH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv = Control value: 00H - 7FH (0 - 127)
BR-1600_R_e.book 290 ページ 2007年12月6日 木曜日 午前9時52分