Recording Equipment User Manual
Table Of Contents
- USING THE UNIT SAFELY
- IMPORTANT NOTES
- Precautions Regarding the Hard Disk
- Before Using CD-R/RW Discs
- About the CD-ROM “Discrete Drums”
- Contents
- Introduction to the BR-1600CD
- Panel Descriptions
- Extra information on jacks and connectors
- Common operations and display items
- Section 1 Advanced Use
- Re-recording only the portion that is mistaken (Punch In/Out)
- Using V-Tracks
- Placing markers in your song (Marker)
- Registering and recalling mixer settings (Scene)
- Recalling scenes automatically during recording or playback (Auto Scene)
- Finding the start or end of a section of audio (Scrub/Preview)
- Editing a recorded performance (Track Edit)
- Maximizing the volume levels of data recorded to the tracks (Normalize)
- Organizing your songs
- Section 2 Using Effects
- Makeup of BR-1600CD effects
- Using insert effects
- Effect patches and banks
- Makeup of effect patches
- Modifying insert effect settings
- Switching compressors, equalizers, and low-cut filters between stereo and mono
- Saving insert effect settings (Effect Patch Write)
- Copying insert effect settings (Effect Patch Copy)
- Changing insert effect connections
- Using an expression pedal
- Insert effect algorithm list
- Insert effect parameter functions
- Acoustic Guitar Simulator
- Acoustic Processor
- 3 Band Equalizer
- 4 Band Equalizer
- Bass Simulator
- Bass Cut Filter
- Chorus
- 2x2 Chorus
- Compressor
- COSM Comp/Limiter (COSM Compressor/Limiter)
- COSM Overdrive/Distortion
- COSM PreAmp&Speaker
- De-esser
- Defretter
- Delay
- Distance
- Doubling
- Enhancer
- Flanger
- Foot Volume
- Humanizer
- Limiter
- Low Cut Filter
- Lo-Fi Box
- Mic Converter
- Noise Suppressor
- Octave
- Pan
- Phaser
- Pickup Simulator
- Pitch Shifter
- Preamp
- Ring Modulator
- Short Delay
- Slow Gear
- Speaker Simulator
- Sub Equalizer
- Tremolo
- Tremolo/Pan
- Uni-V
- Vibrato
- Voice Transformer
- Wah
- Using track-specific compressors and equalizers
- Using loop effects
- Fixing the pitch of vocals/Adding a backing chorus to vocals (Vocal Tool Box)
- The Vocal Tool Box
- Makeup of the Vocal Tool Box
- Vocal Tool Box patches
- Fixing the pitch of vocals (Pitch Correction)
- Setting the correction method for vocal pitch (Pitch Correction Edit)
- Applying a backing chorus to vocals (Harmony Sequence)
- Inserting rests in a backing chorus
- Setting the application method for backing choruses (Harmony Sequence Edit)
- Saving Vocal Tool Box settings (Patch Write)
- Copying Vocal Tool Box settings (Patch Copy)
- Recreating the characteristics of different monitor speakers (Speaker Modeling)
- Speaker Modeling parameter functions
- Using the Mastering Tool Kit
- Mastering Tool Kit parameter functions
- Effect parameters assigned to VALUE knobs
- Section 3 Using Rhythm
- Makeup of Drum/Bass/Loop Phrase
- Rhythm arrangements
- Using drums
- Creating drum patterns
- Preparing for recording
- Creating drum patterns using real-time recording
- Creating drum patterns using step recording
- Correcting drum patterns (Microscope)
- Changing the drum pattern’s groove (Swing)
- Changing a drum pattern’s name
- Copying drum patterns
- Deleting drum patterns
- Loading drum patterns from the CD-R/RW drive (SMF Import)
- Using bass
- Creating bass patterns
- Preparing for recording
- Creating bass patterns using real-time recording
- Creating bass patterns using step recording
- Correcting bass patterns (Microscope)
- Changing the bass pattern’s groove (Swing)
- Changing a bass pattern’s name
- Copying bass patterns
- Deleting bass patterns
- Loading bass patterns from the CD-R/RW drive (SMF Import)
- Using Loop Phrases
- Creating Loop Phrases
- Setting the Universal Beat for Drums, Bass, and Loop Phrases
- Using rhythm arrangements
- Creating rhythm arrangements
- Assembling drum and bass patterns
- Canceling pattern allocations
- Inserting patterns
- Inputting chords
- Changing and moving chords
- Deleting chords
- Inserting chords
- Assembling Loop Phrases
- Canceling Loop Phrase allocations
- Inserting Loop Phrases
- Copying a Loop Phrase from a rhythm arrangement to an audio track
- Modifying all of the loop phrases in the current rhythm arrangement (Arrangement Modify)
- Naming and saving rhythm arrangements
- Copying a rhythm arrangement
- Deleting a rhythm arrangement
- Setting tempos and beats for individual measures (Tempo Map/Beat Map)
- Using a metronome
- Section 4 Using the CD-R/RW Drive
- Section 5 Using MIDI
- MIDI fundamentals
- Playing drum and bass patterns on external MIDI sound module
- Synchronizing external MIDI sequencers and rhythm machines
- Controlling MMC-compatible devices from the BR-1600CD
- Controlling track volumes via MIDI (MIDI Fader)
- Inputting drum and bass patterns from a MIDI keyboard (MIDI Recording)
- Using MIDI to Control the Switching of the Insert Effects (Effects Program Change)
- Controlling external video devices from the BR-1600CD (V-LINK)
- Section 6 Using USB
- Section 7 Other Convenient Functions
- Tuning instruments (Tuner)
- Automatically adjusting the input volume balance (Level Calibration)
- Muting individual inputs
- Inputting audio with no loss of quality (Digital In Assign)
- Creating a master tape protected from digital copying
- Changing the content of the level meter display (Pre/Post Fader)
- Using condenser microphones (Phantom Power)
- Mixing audio-device output with the BR-1600CD’s output (Audio Sub Mix)
- Initializing all BR-1600CD settings (Initialize)
- Performing hard disk operations
- Appendices

288
DIGITAL RECORDING STUDIO Date: Oct. 1, 2003
MIDI Implementation
Model: BR-1600CD Version: 1.00
1. Receive data
■
Channel Voice Messages
●
Note off
Status
2nd byte 3rd byte
8nH kkH vvH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
kk= Note number: 00H - 7FH (0 - 127)
vv = Note off velocity: 00H - 7FH (0 - 127)
●
Note on
Status
2nd byte 3rd byte
9nH kkH vvH
n = MIDI channel number: 0H - FH(ch.1 - ch.16)
kk= Note number: 00H - 7FH(0 - 127)
vv = Note on velocity: 01H - 7FH(1 - 127)
* Received via drums MIDI channel when the MIDI parameter “Drums Note Ch.” is set to
1-16; plays drum sound.
* Received via bass MIDI channel when the MIDI parameter “Bass Note Ch.” is set to 1-16;
plays bass sound.
* Drum sounds correspond to note numbers as follows.
Drum name
Note number
Hi-Q D#1 (27)
Stick G 1 (31)
Metronome (click) A 1 (33)
Metronome (bell) A#1 (34)
Kick 2 B 1 (35)
Kick 1 C 2 (36)
Snare 1 D 2 (38)
Snare 2 E 2 (40)
Tom 1 F 2 (41)
Closed hi-hat F#2 (42)
Tom 2 A 2 (45)
Open hi-hat A#2 (46)
Tom 3 C3 (48)
Crash cymbal C#3 (49)
Tom 4 D 3 (50)
Ride cymbal D#3 (51)
Cow bell G#3 (56)
Claves D#5 (75)
●
Control Change
❍
Bank Select (Controller number 0, 32)
Status
2nd byte 3rd byte
BnH 00H 00H
BnH 20H llH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
mm,ll = Bank number: 00 00H - 7F 7FH (bank.1 - bank.16384)
* When the MIDI parameter Effects Program Chg. is set to PC+BANK, this is transmitted
via the MIDI channel selected in the Effects Channel setting when insert effects patches
are switched.
❍
Volume (Controller number 7)
Status
2nd byte 3rd byte
BnH 07H vvH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv = Volume: 00H - 7FH (0 - 127)
* Received via each track’s MIDI channel when the MIDI parameter “MIDI Fader SW” is
set to ON; controls the track volume.
❍
Expression (Controller number 11)
Status
2nd byte 3rd byte
BnH 0BH vvH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv = Expression: 00H - 7FH (0 - 127)
* Received via the MIDI channel set for the EXP PEDAL when the MIDI parameter “MIDI
Fader SW” is set to ON; controls the effects in the same manner as operating the EXP
PEDAL.
●
Program Change
Status 2nd byte
CnH ppH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
pp = Program number: 00H - 7FH (prog. 1 - prog. 128)
* When the MIDI parameter Effects Program Chg. is set to PC ONLY or PC+BANK, this is
received via the MIDI channel selected in the Effects Channel setting and is used to
switch the insert effects.
* Bank Select and Program numbers correspond to the insert effect patch banks and
numbers as shown below.
■
Channel Mode Messages
❍
All Sound OFF (Controller number 120)
Status
2nd byte 3rd byte
BnH 78H 00H
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
* Received via drums MIDI channel when the MIDI parameter “Drums Note Ch.” is set to
1-16; mutes the playing drum sounds.
* Received via bass MIDI channel when the MIDI parameter “Bass Note Ch.” is set to 1-16;
mutes the playing drum sounds.
❍
Reset All Controllers (Controller number 121)
Status
2nd byte 3rd byte
BnH 79H 00H
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
* Received via each track’s MIDI channel and the MIDI channel set for the EXP PEDAL
when the MIDI parameter “MIDI Fader SW” is set to ON.
* When this message is received, the track volume and EXP PEDAL are reset as shown
below.
Track volume: 100
EXP PEDAL: 127
❍
All Note Off (Control number 123)
Status
2nd byte 3rd byte
BnH 7BH 00H
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
* Received via bass MIDI channel when the MIDI parameter “Bass Note Ch.” is set to 1-16;
turns the playing bass note off.
Bank Select Program
Number
Patch
MSB LSB Bank Number
00H
00H 00H–63H GUITAR P001–P100
01H 00H–31H MIC P001–P050
02H 00H–09H MULTI CH P001–P010
03H 00H–31H STEREO P001–P050
04H 00H–31H SIMUL P001–P050
01H
00H 00H–63H GUITAR U001–U100
01H 00H–31H MIC U001–U050
02H 00H–09H MULTI CH U001–U010
03H 00H–31H STEREO U001–U050
04H 00H–31H SIMUL U001–U050
02H
00H 00H–63H GUITAR S001–S100
01H 00H–31H MIC S001–S050
02H 00H–09H MULTI CH S001–S010
03H 00H–31H STEREO S001–S050
04H 00H–31H SIMUL S001–S050
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