Recording Equipment User Manual
Table Of Contents
- USING THE UNIT SAFELY
- IMPORTANT NOTES
- Precautions Regarding the Hard Disk
- Before Using CD-R/RW Discs
- About the CD-ROM “Discrete Drums”
- Contents
- Introduction to the BR-1600CD
- Panel Descriptions
- Extra information on jacks and connectors
- Common operations and display items
- Section 1 Advanced Use
- Re-recording only the portion that is mistaken (Punch In/Out)
- Using V-Tracks
- Placing markers in your song (Marker)
- Registering and recalling mixer settings (Scene)
- Recalling scenes automatically during recording or playback (Auto Scene)
- Finding the start or end of a section of audio (Scrub/Preview)
- Editing a recorded performance (Track Edit)
- Maximizing the volume levels of data recorded to the tracks (Normalize)
- Organizing your songs
- Section 2 Using Effects
- Makeup of BR-1600CD effects
- Using insert effects
- Effect patches and banks
- Makeup of effect patches
- Modifying insert effect settings
- Switching compressors, equalizers, and low-cut filters between stereo and mono
- Saving insert effect settings (Effect Patch Write)
- Copying insert effect settings (Effect Patch Copy)
- Changing insert effect connections
- Using an expression pedal
- Insert effect algorithm list
- Insert effect parameter functions
- Acoustic Guitar Simulator
- Acoustic Processor
- 3 Band Equalizer
- 4 Band Equalizer
- Bass Simulator
- Bass Cut Filter
- Chorus
- 2x2 Chorus
- Compressor
- COSM Comp/Limiter (COSM Compressor/Limiter)
- COSM Overdrive/Distortion
- COSM PreAmp&Speaker
- De-esser
- Defretter
- Delay
- Distance
- Doubling
- Enhancer
- Flanger
- Foot Volume
- Humanizer
- Limiter
- Low Cut Filter
- Lo-Fi Box
- Mic Converter
- Noise Suppressor
- Octave
- Pan
- Phaser
- Pickup Simulator
- Pitch Shifter
- Preamp
- Ring Modulator
- Short Delay
- Slow Gear
- Speaker Simulator
- Sub Equalizer
- Tremolo
- Tremolo/Pan
- Uni-V
- Vibrato
- Voice Transformer
- Wah
- Using track-specific compressors and equalizers
- Using loop effects
- Fixing the pitch of vocals/Adding a backing chorus to vocals (Vocal Tool Box)
- The Vocal Tool Box
- Makeup of the Vocal Tool Box
- Vocal Tool Box patches
- Fixing the pitch of vocals (Pitch Correction)
- Setting the correction method for vocal pitch (Pitch Correction Edit)
- Applying a backing chorus to vocals (Harmony Sequence)
- Inserting rests in a backing chorus
- Setting the application method for backing choruses (Harmony Sequence Edit)
- Saving Vocal Tool Box settings (Patch Write)
- Copying Vocal Tool Box settings (Patch Copy)
- Recreating the characteristics of different monitor speakers (Speaker Modeling)
- Speaker Modeling parameter functions
- Using the Mastering Tool Kit
- Mastering Tool Kit parameter functions
- Effect parameters assigned to VALUE knobs
- Section 3 Using Rhythm
- Makeup of Drum/Bass/Loop Phrase
- Rhythm arrangements
- Using drums
- Creating drum patterns
- Preparing for recording
- Creating drum patterns using real-time recording
- Creating drum patterns using step recording
- Correcting drum patterns (Microscope)
- Changing the drum pattern’s groove (Swing)
- Changing a drum pattern’s name
- Copying drum patterns
- Deleting drum patterns
- Loading drum patterns from the CD-R/RW drive (SMF Import)
- Using bass
- Creating bass patterns
- Preparing for recording
- Creating bass patterns using real-time recording
- Creating bass patterns using step recording
- Correcting bass patterns (Microscope)
- Changing the bass pattern’s groove (Swing)
- Changing a bass pattern’s name
- Copying bass patterns
- Deleting bass patterns
- Loading bass patterns from the CD-R/RW drive (SMF Import)
- Using Loop Phrases
- Creating Loop Phrases
- Setting the Universal Beat for Drums, Bass, and Loop Phrases
- Using rhythm arrangements
- Creating rhythm arrangements
- Assembling drum and bass patterns
- Canceling pattern allocations
- Inserting patterns
- Inputting chords
- Changing and moving chords
- Deleting chords
- Inserting chords
- Assembling Loop Phrases
- Canceling Loop Phrase allocations
- Inserting Loop Phrases
- Copying a Loop Phrase from a rhythm arrangement to an audio track
- Modifying all of the loop phrases in the current rhythm arrangement (Arrangement Modify)
- Naming and saving rhythm arrangements
- Copying a rhythm arrangement
- Deleting a rhythm arrangement
- Setting tempos and beats for individual measures (Tempo Map/Beat Map)
- Using a metronome
- Section 4 Using the CD-R/RW Drive
- Section 5 Using MIDI
- MIDI fundamentals
- Playing drum and bass patterns on external MIDI sound module
- Synchronizing external MIDI sequencers and rhythm machines
- Controlling MMC-compatible devices from the BR-1600CD
- Controlling track volumes via MIDI (MIDI Fader)
- Inputting drum and bass patterns from a MIDI keyboard (MIDI Recording)
- Using MIDI to Control the Switching of the Insert Effects (Effects Program Change)
- Controlling external video devices from the BR-1600CD (V-LINK)
- Section 6 Using USB
- Section 7 Other Convenient Functions
- Tuning instruments (Tuner)
- Automatically adjusting the input volume balance (Level Calibration)
- Muting individual inputs
- Inputting audio with no loss of quality (Digital In Assign)
- Creating a master tape protected from digital copying
- Changing the content of the level meter display (Pre/Post Fader)
- Using condenser microphones (Phantom Power)
- Mixing audio-device output with the BR-1600CD’s output (Audio Sub Mix)
- Initializing all BR-1600CD settings (Initialize)
- Performing hard disk operations
- Appendices

146
Makeup of Drum/Bass/Loop Phrase
The BR-1600CD's programmable rhythm section comprises tracks for Drum Patterns, Bass Patterns, and Loop Phrases. When
used, you will be able to have your favorite rhythms automatically played over and over to provide a convenient guide for
recording and practicing. In addition, you can arrange different rhythm performances for the intro, the verse, the chorus, and
other sections in a sequence that matches your song, and this makes it much easier to produce great-sounding demos (Rhythm
Arrangement, p. 148).
This chapter will provide a description of Drum Patterns, Bass Patterns, and Loop Phrases. In addition, rhythm arrangements will
also be described.
Drums
On the BR-1600CD, tracks 15/16 are designated as the drum tracks, and can be used to automatically play drum parts. By
selecting realistic drums sounds from the internal PCM drum samples and by setting a suitable tempo, you can have the BR-
1600CD automatically play drum parts that are perfect for making demo songs.
Drum tracks usually contain a variety of percussion instrument sounds, such as kick drums, snares, hi-hats, etc. The BR-1600CD
features a broad variety of these sounds, which are organized into sets called “drum kits.” There are nine drum kits in all on the
BR-1600CD, and these reflect a wide range of different musical styles.
Furthermore, drum tracks can also be made to automatically play basic drum performances of one or several measures in a
repetitive fashion.
At the time of purchase, the BR-1600CD contains 600 preset drum patterns, which cannot be overwritten. In addition, the BR-
1600CD can also store 999 user drum patterns, which can be used in any song, and 999 song drum patterns, which are stored
together with a specific song. User drum patches and song drum patches can be overwritten.
• For details on how drums are actually used, refer to “Using drums” (p. 149).
• Drums can only be used when Track 15/16 has been set up as a drum track using its track type setting (p. 149).
• Up to five individual drums sounds can be played simultaneously. If an attempt is made to play more than five such sounds
at any one time, any previous sounds that are still being played will be silenced before new sounds are played.
Bass
On the BR-1600CD, tracks 13/14 are designated as the bass tracks, and can be used to automatically play bass parts. By selecting
realistic bass sounds from the internal PCM bass samples and by setting a suitable tempo, you can have the BR-1600CD
automatically play bass parts that are perfect for making demo songs.
The BR-1600CD comes complete with twelve different bass guitar sounds including fingered, picked, and slap bass, thus allowing
you to recreate a wide range of different musical styles and genres.
In addition, bass tracks can also be made to automatically play basic bass performances in a repetitive fashion. The data used to create
these basic bass performances is known as a bass pattern.
At the time of purchase, the BR-1600CD contains 583 preset bass patterns, and these cannot be overwritten. In addition, the BR-1600CD
can also store 999 user bass patterns that can be used in any song and 999 song bass patterns that are saved together with a specific song.
User bass patterns and song bass patterns can be overwritten.
• For details on how bass are actually used, refer to “Using bass” (p. 163).
• Bass can only be used when Track 13/14 has been set up as a bass track using its track type setting (p. 163).
• The BR-1600CD uses mono bass sounds.
• Only one sound can be played simultaneously. If an attempt is made to play more than two such sounds at any one time, any
previous sounds that are still being played will be silenced before new sound is played.
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