User guide
Table Of Contents
- Chapter 1: Getting Started 1
- Chapter 2: Modeler Plus Software Tutorial 13
- Chapter 3: The Bose Media Player 23
- Chapter 4: The Playlist tab 29
- Chapter 5: The Playback tab 37
- Chapter 6: Designing with Modeler Plus software 45
- Chapter 7: Customer presentations 51
- Chapter 8: Reference 59
- Introduction
- Chapter 1 : Getting Started
- Chapter 2 : Modeler Plus Software Tutorial
- Chapter 3 : The Bose Media Player
- Chapter 4 : The Playlist tab
- Chapter 5 : The Playback tab
- Chapter 6 : Designing with Modeler Plus software
- Chapter 7 : Customer presentations
- Chapter 8 : Reference

Bose
®
Modeler
®
Plus 6.5 Software User Guide Supplement
Chapter 2: Modeler Plus Software Tutorial 13
Chapter 2: Modeler Plus Software Tutorial
The tutorial will familiarize the designer with the basic functionality
of the application. It will illustrate the steps needed to listen to and
evaluate the sound system performance at various locations within
a model. Users will learn how to easily compare design variations.
The user selects a number of locations within the model at which to
listen to the sound system performance. At each Listener location,
the sound field produced by the sound system design is evaluated
across the dimensions of time, space and frequency. The
application processes an input signal, typically a music or speech
(.wav) file, producing audio infused with the appropriate
reverberation and room characteristics.
Much of the power of this tool is derived from the ability to listen to
and compare multiple design variations in a single session. To
facilitate this feature, we introduce the concept of a Project which
may contain one or more Models that capture different design
variations. The project object contains many of the attributes and
settings used by the Modeler Plus application. While the designer
may open and interact with a model outside of a project, the model
must be in a project in order to activate the Auditioner
®
features.
Therefore, before the user can listen to a sound system design, a
number of conditions must be met:
1. The Playback System III is connected and powered on.
2. A room model is built and surface materials have been assigned.
3. The model contains a sound system, composed of at least one
loudspeaker.
4. The model exists within a project.
5. At least one listener location is selected and enabled at which
the sound system is evaluated.
6. Source material is loaded and playing.
The tutorial uses the example model provided on the Modeler Plus
software installation CD. Take the following steps in this tutorial
toward the ultimate goal of listening to the sound system design: