User`s guide
The Controls Window
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In the Avid FX Engine, Video 1 and Video 2 use sample still images included in the
application. You can use these sample images to build effects when you are working outside
the Avid editing application or when the media you want to use is unavailable.
You can also click the appropriate Add Media button to create a new track of that type of
media. See Add Media Buttons.
For information on using other media types, see Importing Media.
Still
Image
File
opens a dialog box that allows you to choose a still image file to use as the
track media. Only supported still image file formats appear in the browser.
Color Allows you to assign the track a solid color. In the Color Media tab, click
the color chip to access the system color picker or use the eyedropper to
choose a color from the screen. You can also enter RGB values into the
numerical fields.
Gradient Allows you to create a color gradient to assign to the track. A gradient is a
graduated blending of two or more colors. You can create, animate, and
save gradients, and load previously created gradients.
Natural Allows you to create a variety of realistic media. You can create two types
of wood textures, several types of stone, woven fabric, animal skin, or a
color noise map. Each texture type provides a variety of controls to
customize the effect.
Spline
Media
Creates, animates, and edits shapes composed of splines or paths.
Spline
Object
Creates spline objects in basic shapes including rectangles, circles, stars,
arrows, hearts, and medallions.
EPS Opens a dialog box that allows you to import an Encapsulated Post Script
(EPS) file to use as the track media. On Windows systems, any file with the
.ai or .eps extension is supported.
Text Opens the Text window and allows you to type or import text to use as the
track’s media. The text you create is composited over an alpha channel.
Video Uses the corresponding video track in the host application. The number of
Video tracks available depends on your host application and the type of
effect.