User`s guide

Chapter 1 Desktop
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When you select Position Point, the blue Position Point appears. The corresponding
parameter’s X and Y values update in the Controls window as you drag the Position
Point around the screen.
Shift+drag the Position Point to constrain the movement horizontally;
Option+Shift+drag to constrain the movement vertically.
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When you work in OpenGL mode, instead of using the Position Point, you use the OpenGL
interactors to position a track. See The OpenGL Interactors on page 52 for details.
Motion Path – displays the animated object path as it moves through 3D space. The path
consists of a number of white dots that represent the object’s position at each frame in
the effect.
If you choose Ease In/Out, Jitter, Swing or Bounce as the interpolation type, you can
drag bézier handles to adjust the curve of the path at each point at which a keyframe is
set in the timeline.
Position Point moves the
object.