User`s guide
Chapter 1 Desktop
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The corresponding Tumble X, Spin Y, or Rotate Z values update in the Controls window
as you drag the interactors.
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To allow freeform rotation, click the object and rotate it around that axis.
Scaling an Object
Scaling an object adjusts its width and height. In addition to OpenGL interactors, you can
also use the Shape Controls option from the Onscreen Controls menu.
To scale an object:
1. Select Preview > OpenGL Interactors > Scale Interactor.
Squares appear at the end of the interactors to indicate that you can scale the image.
2. Drag the interactor or side handle, depending on whether you want scale it on the X or Y
axis. To preserve the aspect ratio of the object, drag the corners.
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You cannot scale on the Z axis unless you are working with a 3D Container. For more
information, see “Working with 3D Containers” on page 240.
The text “Clover” is rotated