User`s guide

Chapter 10 Using Spline Media
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Working with the Spline Primitive Media Type
The spline primitive media type lets you create spline objects in basic shapes, including
rectangles, circles, stars, arrows, hearts, and medallions. You can control the stroke and fill,
as well as the shape and size of the path itself. You can also create masks and transitions. See
Applying a Mask to a Track” on page 180.
Creating Spline Primitives
There are three types of spline primitive objects:
3D Line Art used to create a vector shape
3D Plane used to create a bitmap shape
3D Extrusion used to create an extruded shape
You can use timeline buttons to create spline primitive media tracks or create them directly
on the timeline.
By default, Spline Primitive tracks are named by their shape. For example, f you create a
rectangular Spline Primitive, the track is renamed Rectangle. If you change a track’s media
to Spline Object, the track is renamed Spline Object. Once you explicitly name a track, the
track retains that name, even if you change the track’s media type.
Once you have created a spline primitive track you can set and edit the shape, fill, border and
texture of the shape. You can also convert it to a spline object.
To create a spline primitive track using timeline buttons:
1. In the timeline buttons area, do one of the following:
Click the Add Spine Primitive button to add a spline primitive track with a 3D Line
Art as the shape.
Click the Add 3D Extrusion button to add a spline primitive track with a 3D Extrusion
as the shape.
2. Click the Change Track Shape button and select another type of spline primitive media.
Add Spline Primitive button Add 3D Extrusion button