User`s guide

Chapter 10 Using Spline Media
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3. Use the
Freehand Tolerance menu to
set the mouse sensitivity and determine the
number of points that are created when you draw a spline object. A higher number
means fewer anchor points along the path. A lower value means more points along a
path because the mouse is more sensitive to movement.
4. Use the
Onion-Skin Frames
to set the number of onion-skins around the current frame.
For example, if Onion-Skin Frames is 3, the Composite window displays the current
shape and onion-skins for the previous and next three frames.
5. Use
Onion-Skin Step
to specify the spacing of the onion-skinned frames. For example,
if Onion-Skin Step is 2, Onion-Skin Frames is 3, and the current frame is 10, the
Composite window displays the current shape of the spline and onion-skins of the spline
as it appears in frames 4, 6, 8, 12, 14, and 16.
6. When
the
Show Onion-Skin checkbox
is selected, the Composite window displays
onion-skins as residual images to facilitate spline animation. The outline of the spline as
it appeared in the previous frames and as it will appear in the next few frames display in
the Composite window when the Path track is selected in the timeline.
7. When the
Sticky Tools checkbox
is selected, Avid FX remembers your Tool window
selection as you switch between tracks. For example, if you use the Brush tool to create
a brush stroke, then create a Spline Object track with the Oval tool. When you select the
brush track, the Tool window automatically selects the Brush tool. If you then select the
Oval track, the Oval tool is automatically selected.
Creating Spline Objects
There are three types of spline object that you can create as tracks on the timeline.