User`s guide
Chapter 7 Working with Shapes
376
Mask Tab (for 3D Primitives)
Materials Tab
Parameter Description
Distance Defines the mask edges using the Left, Top, Right,
and Bottom settings. These values determine the
distance, in pixels, between each edge of the mask
and the corresponding edge of the source image.
The Distance controls are locked by default; to
adjust the controls individually, click the Lock icon,
then adjust the appropriate parameter.
Invert Mask option Inverts the mask.
Softness Blurs the mask edges. The Left, Top, Right, and
Bottom determine the width, in pixels, of the
transparent band on each edge.
Square Style option Select to ensure that the corners of the mask form
right angles. With Square Style deselected, the
corners are rounded. If all the Softness controls are
at 0, Square Style has no affect.
Parameter Description
Face Count menu Determines how materials are applied to faces of the
object and sets the number of different materials.
The Face Count menu links to the Face Count menu
in the Bump Map and Textures tabs. When you set
this menu in any of these tabs, it updates in the other
tabs. However, the options that select the faces are
not linked.
The Face Count menu parameters include:
4. Applies material individually to each face.
3. Applies the same material to the Front and Back
faces and separate materials to the Bevel and
Extrusion.
2. Applies the same material to the Front, Back, and
Bevel faces and a different material to the Extrusion.
1. Applies the same material to all four faces.