User`s guide

Chapter 7 Working with Shapes
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3. Use the Softness controls to determine the edge of the border.
4. From the Soften menu, select one of the following:
Border and Source to soften the inner and outer edges of the border.
Border to soften only the outer edges of the border.
Source to soften only the inner edges of the border.
5. Select the Square Style option if you want the corners to be square. Otherwise, the
corners are rounded.
6. For the color of the border, do one of the following:
Click the color chip to access the system color picker.
Use the eyedropper to choose a color from the screen.
For detailed information on the Border tab parameters, see “Border Tab (for 3D Plane
Shapes)” on page 349.
Describing the 3D Sphere Shape
The 3D Sphere shape type is different from the Sphere shape in it allows sphere-shaped
objects to work in 3D Containers using Z Space Composite or 3D Model Renderer.
With the 3D Sphere shape, you can adjust the position, scale, size, and pivot point of the
shape. You can crop and mask the sphere, adjust the camera perspective, apply motion blur
and lights, and control the compositing of the sphere with other objects.
Also, you can use the 3D Sphere shape as a 3D Primitive. 3D Sphere correctly displays non-
square pixels, as well as uses the same lighting controls as the 3D Plane shape. For more
information, see Adding Lighting to 3D Plane Shapes” on page 319.
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Some of the 3D Sphere tabs are identical to the corresponding tabs in other shapes. These
tabs are described in “Using Common Shape Parameters” on page 308.
For information on using the Sphere Tab, see Applying the Sphere Parameters” on
page 338.
Border
Source
Border and
Source