User`s guide

Adding Media to Shapes
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For detailed information on the Composite tab parameters, see “Composite Tab (for 3D
Primitives)” on page 359.
Examples of Mix Back and Other Apply Modes
The following examples show various applications of Mix Back with Apply Modes.
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In OpenGL mode, you cannot see non-accelerated objects when you use the on-screen
interactors. For more information, see “The OpenGL Interactors” on page 52.
Mix Back is set to 100. The
Normal apply mode is used to
composite the sphere over the
background.
Mix Back is set to 50 to create an
equal blend of the Normal and
Scale Screen apply modes.
Mix Back is set to 0 and only
Scale Screen apply mode is
used.
Mix Back is set to -50.