User`s guide
Chapter 6 Working with Containers
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3. Adjust the desired parameters on the timeline or using the tabs in the Control window
until you are satisfied with the result.
Notice that in addition to positioning and pivoting an object in the container, you can
adjust the material, bump map, and texture settings. You must select the track in the
timeline to see these tabs in the Control window.
For parameter descriptions, see “3D Container Controls” on page 287.
Using 3D Primitives in a 3D Model Container
When you use a 3D primitive shape, notice that the Texture track is turned on by default. If
you want to use material instead, deselect the Texture track option in the Texture tab. 3D
primitives only include a single material which is set in the Materials tab.You cannot map
different materials to each Face.
When you use the cylinder shape, you can set the number of segments in the height direction
using the Height Segment parameter in the Cylinder tab. For better accuracy, increase the
value, but this will increase the render time proportionately.
For more information, see “Describing 3D Extrusion Shapes” on page 321.
Manipulating 3D Container Objects
You can select, position, and pivot an object or the 3D container itself. An object is the
building block in your 3D container.