User`s guide
Chapter 5
Animation
Breathe life into just about any static object and its properties, such as gradient, color,
text, and lighting. By using keyframes, you can set specific parameter values for a
track at a certain point on the timeline.
Using action, shape, and audio clips, you can quickly and easily combine animation
types, mix their weights, copy animation from one model to another, create animation
sequences, or synchronize animation with audio.
• Creating Animation on page 210
• Animating Shapes, Filters, and Containers on page 221
• Working with Value and Velocity Curves on page 227