User`s guide

Chapter 4 Working with Effects and Filters
206
Sound File
When you select an audio track in the timeline, the Sound File tab appears in the Controls
window.
Preview to RAM
Previews animations and effects in the current Preview window
played back in real time without rendering to disk. Your system
plays as much of the effect as possible depending on your
system's available memory.
See Previewing to RAM on page 194.
Preview to RAM at Half
Rate
Previews every other frame to RAM.
Preview to RAM at
Quarter Rate
Preview every fourth frame to RAM.
Preview to RAM on
Monitor
Previews to RAM on an external video monitor.
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This option may not be available in all host applications.
Preview Audio Previews audio to RAM. See Previewing Effects with Audio on
page 195.
Options Description
Options Description
Start Time Determines the starting time of the file, in frames.
For example, if you have a four second effect and a two second audio file
and you want the file to start playing 15 frames into the effect, set Start
Time to 15. You can also set the Start Time by dragging the track in the
timeline to the appropriate frame. When you stop dragging, the Start Time
display updates. For more information, see Slipping Movies in the
Timeline on page 50.
Clip Head Sets the number of frames to clip at the head of the audio file. For example,
if you set Clip Head to 20, the first 20 frames of the file are trimmed, and
the file begins at frame 21.
Clip Tail Sets the number of frames to clip at the tail of the audio file. For example,
if you set Clip Tail to 20, the movie ends at frame 20.
Duration Displays the duration of the audio clip in timecode.