Specifications

FIN CUT ISL: Finish cut for the Island. If 0 is input, there will be no finish cut. See the
previous section for a bottom finish cut.
X1 POCKET: X dimension for one corner of the rectangular pocket that surrounds the
island.
Y1 POCKET: Y dimension for one corner of the rectangular pocket that surrounds the
island.
X3 POCKET: X dimension for the opposite corner of the rectangular pocket that
surrounds the island.
Y3 POCKET: Y dimension for the opposite corner of the rectangular pocket that
surrounds the island.
CONRAD PCKT: the value of the tangential radius in the corners of the rectangular
pocket that surrounds the island.
FIN CUT PCKT: finish cut along the perimeter of the pocket. If 0 is input, there will be
no finish cut. See the previous section for a bottom finish cut.
RPM is the spindle RPM for the event. INC SET will use the RPM of the previous event.
FIN RPM: is the spindle RPM for the finish cut.
Z FEEDRATE: is the Z feedrate from Z rapid to Z end in in/min from .1 to 700, or
mm/min from 5 to 17780.
XYZ FEEDRATE: the milling feedrate in in/min from .1 to 800, or mm/min from 5 to
20320
FIN FEEDRATE: the finish milling feedrate for both the island and pocket finish cuts
TOOL #: is the tool number you assign.
8.7.2 Rectangular Island
Press the RECT ISLAND softkey if you wish to machine a rectangular island.
Prompts for the RECT ISLAND:
X1 Island: X dimension for one corner of the rectangular island.
Y1 Island: Y dimension for one corner of the rectangular island.
X3 Island: X dimension for the opposite corner of the island.
Y3 Island: Y dimension for the opposite corner of the island.
Z RAPID: is the Z dimension of the transition from rapid to feed
Z END: is the Z dimension at the bottom of the pocket; incremental is from the previous
event
CONRAD ISL: the value of the tangential radius in the corners of the island.
DIRECTION: is the milling direction, clockwise or counterclockwise
#PASSES: the number of roughing passes to the depth
ENTRY MODE: choose between zigzag ramp and plunge. The plunge will machine
straight down Z to the appropriate Z depth. The zigzag ramp will move in a zigzag
pattern to depth. See the previous section for more information about the zigzag ramp.
FIN CUT: Finish cut for the Island. If 0 is input, there will be no finish cut. See the
previous section for a bottom finish cut.
X1 POCKET: X dimension for one corner of the rectangular pocket that surrounds the
island.
Y1 POCKET: Y dimension for one corner of the rectangular pocket that surrounds the
island.