Manual
Intimidator-10
ELECTRONICS
Battery Information
The intimidator uses a standard 9v battery. To change the battery remove the 4
allen screws on the right side grip. The battery fits into the bottom (drop-forward) of
the grip frame. Disconnect the old battery and re-connect the new.
Anti Chop Eye
The Anti-Chop Eye is a pair of photo sensors in the bottom of the breach determining
when the paint ball is seated and ready fire. The EYE mode within the mode menu
can be set to determine how long the marker waits after seeing the ball before it will
fire. Factory recommended setting is 1ms. Refer to Figure 1 for available settings.
Light Emitting Diode (LED)/Liquid Crystal Display (LCD)
When the gun is on, the LED will light with certain codes representing the status of
the marker. The codes are as follows:
q Solid Orange: The marker is in the bootup process.
q Flashing Green: Standard operation
q Solid Green: Marker operational
q Flashing Red: Allows normal operation, indicates battery is low.
q Solid Red: Marker not operational/marker in menu mode.
Mode Selection
The LCD is a two-button membrane, backlit, and menu driven system. To bring up
menu options for the gun, hold down both buttons until backlight illuminates (approx.
1 second). Upon release you will placed in the first menu (MODE = Firing Rate). A
definition of firing rates follows:
q Semi Auto: one pull, one shot
q Full Auto: Fires continually until trigger is released (up to 30 shots).
q 3 Shot: Fires 3 shots at the same rate as Full Auto.
q 6 Shot: Fires 6 shots at the same rate as Full Auto
q Turbo: Fires alternating 1 shot/2 shots per trigger pull.
q Reactive: Fires two shots per trigger pull.