Manual
Page 8
RokPix Manual Rev. A © 2013 Blizzard Lighting, LLC
Cable Connectors
Cables must have a male XLR connector on one end and a female XLR
connector on the other end. (Duh!)
CAUTION: Do not allow contact between the common and the fi x-
ture’s chassis ground. Grounding the common can cause a ground
loop, and your fi xture may perform erratically. Test cables with an
ohm meter to verify correct polarity and to make sure the pins are not
grounded or shorted to the shield or each other.
3-Pin??? 5-Pin??? Huh?!?
If you use a controller with a 5 pin DMX output connector, you will need to use a 5 pin to 3 pin adapter.
They are widely available over the internet and from specialty retailers If you’d like to build your own, the
chart below details a proper cable conversion:
Conductor 3-Pin Female
(Output)
5-Pin Male
(Input)
Ground/Shield Pin 1 Pin 1
DMX Data (-) Pin 2 Pin 2
DMX Data (+) Pin 3 Pin 3
Not Used. No Connection. No Connection.
Not Used. No Connection. No Connection.
Take It To The Next Level: Setting Up DMX Control
Step 1: Connect the male connector of the
DMX cable to the female connector (output)
on the controller.
Step 2: Connect the female connector of the
DMX cable to the fi rst fi xture’s male connec-
tor (input). Note: It doesn’t matter which
fi xture address is the fi rst one connected.
We recommend connecting the fi xtures in
terms of their proximity to the controller,
rather than connecting the lowest fi xture
number fi rst, and so on.
Step 3: Connect other fi xtures in the chain
from output to input as above. Place a DMX
terminator on the output of the fi nal fi xture
to ensure best communication.
Page 13
RokPix Manual Rev. A © 2013 Blizzard Lighting, LLC
DMX Values In-Depth (79-Channel Mode)
Channel Value What It Does
1 000 <--> 255 Pixel 1 - Red Intensity (0% <--> 100%)
2 000 <--> 255 Pixel 1 - Green Intensity (0% <--> 100%)
3 000 <--> 255 Pixel 1 - Blue Intensity (0% <--> 100%)
4 000 <--> 255 Pixel 1 - White Intensity (0% <--> 100%)
5-76 000 <--> 255 Pixels 2-19, R/G/B/W Intensity (0% <--> 100%)
77 000 <--> 255 Strobe (Slow <--> Fast)
78
000 <--> 014
015 <--> 039
040 <--> 059
060 <--> 079
080 <--> 099
100 <--> 119
120 <--> 139
140 <--> 159
160 <--> 179
180 <--> 199
200 <--> 219
220 <--> 239
240 <--> 255
Pixel Effects
Dimmer (0% <--> 100%)
Pattern 1 (Slow <--> Fast)
Pattern 2 (Slow <--> Fast)
Pattern 3 (Slow <--> Fast)
Pattern 4 (Slow <--> Fast)
Pattern 5 (Slow <--> Fast)
Pattern 6 (Slow <--> Fast)
Pattern 7 (Slow <--> Fast)
Pattern 8 (Slow <--> Fast)
Pattern 9 (Slow <--> Fast)
Pattern 10 (Slow <--> Fast)
Pattern 11 (Slow <--> Fast)
Pattern 12 (Slow <--> Fast)
79
000 <--> 014
015 <--> 255
Color Fade
No function
Color Fade Effect (Slow <--> Fast)
DMX Values In-Depth (16-Channel Mode)
Channel Value What It Does
1 000 <--> 255 Dimmer (0% <--> 100%)
2 000 <--> 255 Pixel Group 1 - Red Intensity (0% <--> 100%)
3 000 <--> 255 Pixel Group 1 - Green Intensity (0% <--> 100%)
4 000 <--> 255 Pixel Group 1 - Blue Intensity (0% <--> 100%)
5 000 <--> 255 Pixel Group 1 - White Intensity (0% <--> 100%)
6-14 000 <--> 255 Pixels Group 2-3, R/G/B/W Intensity (0% <--> 100%)
15
000 <--> 014
015 <--> 039
040 <--> 059
060 <--> 079
080 <--> 099
100 <--> 119
120 <--> 139
140 <--> 159
160 <--> 179
180 <--> 199
200 <--> 219
220 <--> 239
240 <--> 255
Pixel Effects
Dimmer (0% <--> 100%)
Pattern 1 (Slow <--> Fast)
Pattern 2 (Slow <--> Fast)
Pattern 3 (Slow <--> Fast)
Pattern 4 (Slow <--> Fast)
Pattern 5 (Slow <--> Fast)
Pattern 6 (Slow <--> Fast)
Pattern 7 (Slow <--> Fast)
Pattern 8 (Slow <--> Fast)
Pattern 9 (Slow <--> Fast)
Pattern 10 (Slow <--> Fast)
Pattern 11 (Slow <--> Fast)
Pattern 12 (Slow <--> Fast)
16
000 <--> 014
015 <--> 255
Color Fade
No function
Color Fade Effect (Slow <--> Fast)