User Manual

Table Of Contents
Viewers
The viewer area displays either one or two viewers at the top of the Fusion page, and this is
determined via the Viewer button at the far right of the viewer title bar. Each viewer can show a
single node’s output from anywhere in the node tree. You assign which node is displayed in
which viewer. This makes it easy to load separate nodes into each viewer for comparison. For
example, you can load a Keyer node into the left viewer and the final composite into the right
viewer, so you can see the image you’re adjusting and the final result at the same time.
Dual viewers let you edit an upstream node in one while seeing its effect on the overall composition in the other.
Ordinarily, each viewer shows 2D nodes from your composition as a single image. However,
when you’re viewing a 3D node, you have the option to set that viewer to one of several
3Dviews. A perspective view gives you a repositionable stage on which to arrange the
elements of the world you’re creating. Alternatively, a quad view lets you see your composition
from four angles, making it easier to arrange and edit objects and layers within the XYZ axes of
the 3D space in which you’re working.
Loading a 3D node into a viewer switches on a Perspective view.
TIP: In Perspective view, you can hold down the Option key and drag in the viewer to
pivot the view around the center of the world. All other methods of navigating viewers
work the same.
Chapter – 53 Exploring the Fusion Interface 974