User Manual

Table Of Contents
Particles
Fusion also has an extensive set of nodes for creating particle systems that have been used in
major motion pictures, with particle generators capable of spawning other generators, 3D
particle generation, complex simulation behaviors that interact with 3D objects, and endless
options for experimentation and customization. You can create particle system simulations for
VFX or more abstract particle effects for motion graphics.
A 3D particle system, also created entirely within Fusion.
Text
The Text tools in Fusion are exceptional, giving you layout and animation options in both 2D
and 3D. Furthermore, within DaVinci Resolve, these Text tools have been incorporated into the
Edit and Cut pages as Fusion Titles. These title templates are compositions saved from Fusion
as macros with published controls that are visible in the Edit or Cut page Inspector for easy
customization, even if you’re working with people who don’t know Fusion.
A multi-layered text composite integrating video clips and Fusion-generated elements
And Lots More
The list goes on. With Stereo and VR adjustment nodes, Planar Tracking, Deep Pixel nodes for
re-compositing rendered 3D scenes using Auxiliary Channel data, powerful Masking and
Rotoscoping nodes, and Warping effects, Fusion is an impressively featured environment for
building worlds, fixing problems, and flying multi-layered motion graphics animations through
your programs.
Chapter – 52 Introduction to Compositing in Fusion 966