User Manual

Table Of Contents
Methods of changing keyframe interpolation/easing/smoothing in the
Keyframe Editor of the Edit page:
To change one or more Linear keyframe to Ease In or Ease Out: Eased keyframes
create animated changes that begin slowly and accelerate to full speed, or slow
down gradually to decelerate to a stop. This only works when you have two or more
keyframes creating an animated effect. Select one or more keyframes, then right-click
one of the selected keyframes and choose Ease In, Ease Out, or Ease In and Out,
depending on which keyframe you’re editing and the effect you want to create.
To change one or more eased keyframes to Linear: Select one or more keyframes,
then right-click one of the selected keyframes and choose Linear.
Methods of moving and adjusting keyframes in the Keyframe Editor of the Edit page:
To move one or more keyframes: Select one or more keyframes and drag left or right.
While you drag keyframes, a tooltip appears showing you the offset in frames of your
adjustment from the beginning of that clip’s source media. If you’re only dragging one
keyframe, the tooltip also shows you the name of the parameter you’re modifying.
To nudge selected keyframes one frame at a time: Select one or more keyframes and
press Command-Left Arrow or Command-Right Arrow to nudge them back and forth,
for precision editing. The Curve Editor must also be open.
Methods of Cutting, Copying, Pasting, and Deleting keyframes:
To cut or copy, and paste one or more keyframes: Make a selection of keyframes,
and use the Cut (Command-X) or Copy (Command-C) key shortcuts. Then, move the
playhead to where you want the first of the copied keyframes to start, and press Paste
(Command-V). The Curve Editor must also be open.
To delete one or more control points from a curve: Select the keyframe(s) you want to
delete and press Backspace. The Curve Editor must also be open.
The Curve Editor
If you want to work with keyframes in even more detail, you can use the Curve Editor. The
Curve Editor can be opened in addition to the Keyframe Editor, or it can be opened in isolation.
When clicked, the Timeline expands to accommodate a large space under an animated clip in
which you can freely adjust both the timing and value of selected keyframes, while also
providing optional bezier spline controls used to create smooth curves with which to adjust the
acceleration of animated changes from one value to another.
To open or close the Curve Editor:
Click a clip’s Curve button at the far right of a clip’s name bar.
Select a clip and choose Clip > Show Curve Editor (Shift-C).
The Curve Editor open in the Timeline
Chapter – 44 Keyframing Effects in the Edit Page 868