User Manual

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Examples of Collaborators
Working Together
The first collaborator that opens a timeline is the only person that can make editorial changes to
that timeline in the Edit or Fairlight pages. Other collaborators who open that project are
“locked out” of making changes to the Edit or Fairlight pages, but they can see the Timeline,
and they can make grading changes in the Fusion or Color pages. This means in situations
where you want multiple editors to be working on a project, it can be ideal to organize your
program into separate “reels,” where each reel of a project is a separate timeline in a
separate bin.
Multiple Editors Working Together
The first collaborator that opens a timeline is the only person that can make editorial changes to
that timeline in the Edit or Fairlight pages. Other collaborators who open that project are
“locked out” of making changes to the Edit or Fairlight pages, but they can see the Timeline,
and they can make grading changes in the Fusion or Color pages. This means in situations
where you want multiple editors to be working on a project, it can be ideal to organize your
program into separate “reels,” where each reel of a project is a separate timeline in a
separate bin.
On the other hand, if two or more editors must both work on the same timeline, this can be
accomplished using duplicate timelines and then merging the changes back together later on.
For example, collaborating editor Anne can do the following to make changes to a timeline that
editor Erin is already working on:
First, Anne can duplicate the locked timeline into a separate bin from the one Erin
has a lock on. Alternately, Erin could be proactive and duplicate the timeline into a
separate bin in advance.
Second, Anne will re-edit the duplicate timeline to make whatever changes are
necessary to a different scene than the one Erin is currently working on. Working on
different scenes is the cleanest and easiest way of using this workflow.
Third, Anne uses Collaborative Chat to notify Erin that the changes are finished.
Fourth, Erin then refreshes the project to see Anne’s updated duplicate timeline in
the Media Pool, right-clicks it, and chooses Compare With Current Timeline from the
contextual menu to show the Timeline Comparison window that makes it possible to
merge the changed section of the duplicate timeline with the original timeline that
Erin already has open.
In the following screenshot, Erin’s highlighted changes (made while Anne was working) can be
seen at the left, and Anne’s highlighted changes can be seen at the right. Right-clicking within
the right highlighted area reveals an Accept Change command that lets that scene’s changes
be merged from the duplicate timeline back to Erin’s original timeline.
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