User Manual

Table Of Contents
About Immersive Audio Formats
Immersive audio formats use multiple channels of audio to position audio around an audience,
to add a specially creative dimension to sound design. At their simplest, formats such as 5.1 and
7.1 surround allow the mixer to send varying amounts of any given track to the combination of
speakers that makes audio sound centered in front, ambient from the rear, or weighted towards
the left or right of an auditorium or living room. More sophisticated “object-based” formats such
as Dolby Atmos define a virtual soundstage on which you can actually position tracks in
3D space, and the resulting positional audio is rendered by specialized encoder/decoders to
however many speakers in whichever configuration a venue happens to have.
Immersive Format Configuration
You can enable these audio surround formats in the Fairlight panel of the Project Settings. Once
enabled, all supported channel configurations of each format become available for timeline
track mappings, clip attributes channel mappings, Fairlight bus mappings, and output settings.
Controls for enabling various surround sound formats in the Fairlight panel of the Project Settings
Object-Based Format Support (Studio Only)
Dolby Atmos with support for 7.1.2 and 7.1.4
MPEG-H with support for 5.1.4, 7.1.4, and 7.2.3
SMPTE ST.2098 with support for 9.1 OH, 9.1 HT, 11.1 HT, 13.1 HT, and 15.1 HT
Auro-3D Support (Studio Only)
Auro-3D with support for 9.1, 10.1, 11.1 (7+4), 13.1
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