User Manual

Table Of Contents
Start timeline timecode at: (When rendering Single Clip) This option is only available
when rendering clips in Single clip order. Specifies the timecode that will be written
to the media being output by DaVinci Resolve. For DPX files, timecode is written into
the header data, and is simultaneously converted to a frame count that’s inserted into
the filename of each frame file, which provides a logical count of the frame numbers.
For other media formats, timecode is written to the appropriate metadata container.
You may find it useful to use custom start times, for example starting each reel of a
project at a particular value, depending on the standards employed at your shop.
Place clips in separate folders: (When rendering Individual Clips) Useful if you need
to preserve the filenames of files you’re outputting when the filenames of clips
coming from the same source media file may cause them to overwrite one another.
This option is also commonly used when rendering VFX shots for additional post-
production work, allowing the VFX department to identify clips quickly and distribute
the work accordingly.
Preserve Source directory levels: (When rendering Individual Clips) Retains a user-
specified depth of the original directory structure used by a clip’s corresponding source
media file, recreating it when rendering new files for output. The number you select
determines how many levels of subdirectories DaVinci Resolve will automatically create
within the currently specified “Render job to” directory to match the path used by the
source files. Defaults to 0, which creates no matching subdirectories.
After Head/From Tail: When setting how many directory levels of each clip’s file
path to preserve (using the “Preserve x levels” parameter), click one of these buttons
to specify whether that number of path levels is defined relative to the head or the
tail of each media file path.
Preserved Path: Shows you a preview of the preserved path you’ve set up so you
know you’ve gotten it right.
File Subfolder: (Only appears in Additional Output panels) Lets you specify a
subdirectory into which to render the media files being output. If the specified
subdirectory doesn’t exist, a new one with that name will be created within the
currently specified “Render job to” directory.
Use commercial workflow: (When rendering Individual Clips) Automatically renders
every version that’s applied to each clip in the session, except for versions that have
been flagged using the “Render Disabled” flag, found in the Version submenu for each
clip in the Timeline. This option is typically used when you’ve graded multiple versions
of a clip to be used for VFX work, and you want to deliver each grade as a separate
media file. This is also used when rendering programs for commercial broadcast where
you have two or more versions of a grade for each scene. When using this option,
alternate methods of outputting each rendered media file are used, and four additional
settings are revealed.
Alternative pass offset: Lets you separate the timecode values written into each
version of a clip with an offset. For example, if the default version timecode is
01:00:20:00, and you select a 10 minute offset in the Alternative Pass Offset
timecode entry, then the second graded version of that clip will start at 01:10:20:00,
the third version will start at 01:20:20:00, and so on until every version is rendered.
You can offset the clips by whatever value you like, but the idea is to make it easy for
editors and VFX artists to find the versions of each grade. If the clips are shared with
a finishing artist, and they know that each alternate pass is 10 minutes apart, then
it’s easy for the finisher to change the clip version just by adding 10 minutes to the
referenced timecode. To simplify the workflow further, you can put separate source
reels in separate folders using the next three options.
Chapter – 166 Rendering Media 3446