User Manual

Table Of Contents
Single Clip vs. Individual Clips
While there are numerous options available in the Render Settings of the Deliver page, there
are basically two overarching ways you can render your project, depending on which of the
“Render” radio buttons you click in the Output group.
Render a single clip or individual clips
Single Clip
When you select the Single clip option, you’re setting up a render wherein all clips in the
session are output together, as a single media file in whatever format you choose. This means
you’ll be rendering the selected range of the session to a single MXF or QuickTime file, or as a
single collection of image sequences.
Timecode: The timecode that’s written out is dictated by the “Start timeline timecode
at” setting of the timeline being rendered. Media files contain a continuous timecode
track, while image sequences have timecode written into each frame’s data header,
and integrated into the file name (as a frame count).
Frame Rate: If you’re rendering a project that uses mixed frame rates, rendering to
a single clip converts every clip in the entire session to the project frame rate, using
either the project-wide or clip specific “Retime process” setting.
Effects: Most effects are “baked into” the rendered output when you render a
singleclip.
IMPORTANT Whenever clip filtering is enabled (via the drop-down menu to the right
of the Clips button), Single Clip rendering cannot be selected. You can see if clip
filtering is enabled by an orange line underneath the Clips button in the UI toolbar.
Individual Clips
Selecting the Individual clips option sets up a render where each clip is rendered as an
individual media file in whichever format you choose. The result will be a collection of as many
media files as there are clips in the range you’ve selected to render.
Timecode: The timecode written to each clip is cloned from the original source media,
making it easy to reconform media for projects being passed between DaVinci Resolve
and NLEs.
Frame Rate: If you’re rendering a project that uses mixed frame rates, rendering
to source renders each clip at its own individual frame rate, to accommodate
round-tripworkflows.
Chapter – 166 Rendering Media 3435