User Manual

Table Of Contents
GoTo: When latched, the numeric keypad is in GoTo entry mode and numbers you enter
determine where the playhead will move when you unlatch the GoTo key. Numeric
entry can include numbers, timecode, or timecode increments. Positive numbers move
forward in the Timeline and negative numbers move back.
Use a momentary press on the GoTo key to jump to one of the three user-definable
locator positions in the Timeline.
Additionally, when the GoTo key is latched, the standard Play and Stop transport
keys become GoTo Play and GoTo Stop keys. This can save a keystroke for the
operator so they can type in timecode and immediately go to that location and play
or stop without first unlatching the GoTo key.
Transport controls while GoTo key is
latched on the numeric keypad.
Plus (+): Used in typing or to increment numbers. Typing a Plus before entering a
numeric timecode value moves the playhead forward by that value. For example,
latching the GoTo key, then typing +0500 and unlatching the GoTo key moves the
playhead forward five seconds. When typing values with Plus or Minus keys, the values
are entered as timecode from right to left. In this example, +0500 = move playhead
05:00 later.
Minus (-): This key is used in typing or to increment numbers. Typing a Minus before
entering a number value moves the playhead forward by that value. For example,
latching the GoTo key, then typing -0500 and unlatching the GoTo key moves the
playhead back five seconds earlier in the Timeline. When typing values with Plus or
Minus keys, the values are entered as timecode from right to left. In this example,
-0500 = move playhead 05:00 earlier.
Clear: Clears the current number or timecode entry while in GoTo entry mode. The
Clear key can also be used to clear user-defined number values, such as locators.
Colon (:): This key can be used to separate Hours:Minutes:Seconds:Frames in timecode
entry, or as a numeric shortcut key that represents a timecode position and replaces
00 when entering timecode. When you type two numbers, a colon is automatically
added before the third number. Likewise, typing two numbers followed by a colon also
places the colon directly after the two numbers you just typed. This follows standard
timecode entry rules for typing in timecode numbers. In this case, to substitute 00 with
the colon key, you need to type a second colon. Subsequent typed colons in the same
timecode entry event will automatically substituted 00.
The number of colons typed before or after a number indicates the timecode position of the
number in the GoTo command. For example, latching GoTo then typing 02:::02 (zero, two, colon,
colon, colon, zero, two), then unlatching GoTo moves the playhead to 02:00:00:02. Additionally,
the Colon key is a real time saver for navigating to specific areas of the Timeline without the
need to type the entire number. The position of the Colon in the numeric shorthand value typed
determines if the numbers entered as timecode start from the right as frames, or if you keep the
current timecode and move to a designated hour from the left.
For example, if the playhead is currently positioned at 01:00:00:00 and you latch GoTo, then
type :20 (colon, two, zero) when you unlatch GoTo, the playhead will move to 01:00:00:20.
However, if you then latch GoTo and type 02: (zero, two, colon), then unlatch GoTo, the
timecode entry is incremental from right to left, so the result is 01:00:02:00.
Chapter – 162 Using the Fairlight Audio Editor 3347